Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes.  Computers & Education, 50(1), 125-147. [Focus on pages 125-132]

Resource: (Mediating Artefact) “Out in the Field”  | Technology Integration Observation Instrument

Distributed Cognition Cases to Analyze 

  1. Blended Learning Energizes High School Math Students:  Educator Peter McIntosh helps his students to take ownership of their learning by using interactive subject-mastery tools like Khan Academy. High (9-12)
  2. Differentiating Instruction Through Interactive Games:  Using tech tools and games acquired through grants and his own resourcefulness, second-grade teacher Robert Pronovost tailors math instruction to match students’ individual learning styles. (multi-age)
  3. Exploring Emigration: Maps & Migration : Using maps and technology to explore geography /Grades 6-8, Social Studies
  4. Poetry WorkStations : Students analyze poetry with PodCasts and WebLogs / Middle School 4-8 Language Arts
  5. Enhancing Chemistry Basics with Technology : Grades 9-12 / Science / Peer Teaching
  6. Potential Energy: Problem Solving with Technology : Grades 9-12 / Science / Physics
  7. Google Docs in the Classroom : Grades 9-12 / All Subjects / Collaboration
  8. The Learning Landscape: Kids Monitor Terrain with Technology : Grades 3-7 / Environmental Science

Concepts from Morgan, M., Brickell, G., Harper, B. (2008):

Discussion | Interaction Strategies

“This study is particularly concerned with the effect of interaction strategies that have been embedded into the interface of the tools that learners employ.” (p. 129)

  1. Potential interaction strategies in a graphic organizer: Compare & Contrast
  2. Analysis of the interaction strategy implicit in a given protocol: A Gallery Walk
  3. Analysis of a video lesson: Exploring Emigration: Maps & Migration : Using maps and technology to explore geography /Grades 6-8, Social Studies.