Go to Week:
One / Two / Three / Four / Five / Six / Seven / Eight / Nine / Ten / Eleven / Twelve / Thirteen / Fourteen / Fifteen
Week One 3 September & 5 September: Introductions
Tuesday | Introductions
Introductions:
- You & me
- Course Introduction
Workshop
- Blog Post Introduction
- WordPress I
- New to WordPress? Here’s support for the new WordPress Block Editor
Thursday | Introductions
Noteworthy:
- Assignment Due Friday 6 September: Blog Post Introductions
- Course Readings: Available online. pw = edtech386
Workshops
Overview:
- Video Gaming Exploration
- Reading for 10 September | Gee, J.P. (2013) The Anti-Education Era. Chapter 18: Big Minds, Not Little Minds. New York : Palgrave MacMillan. pp. 159-166.
Discussion : A few of my favorite things….
top
Week Two 10 September & 12 September | Agenda
Tuesday
Noteworthy |
- Celebrate the Spirit (Changes to meeting time) ED386-51 12:30pm meets from 11:00 am until 11:50 am
- Field Placements
- Reading for This Thursday: The MindShift Guide to Digital Games & Learning
- Assignments Due 24 September: BlogPost 1 Video Gaming
- Really awesome and challenging questions!
Reading* | Gee, J.P. (2013) The Anti-Education Era. Chapter 18: Big Minds, Not Little Minds. New York : Palgrave MacMillan. pp. 159-166.
Workshop |
- Video game play
- Configuring the Discussion component of your blog.
Overview |
Discussion |
- A few more of my favorite things….
- Gee, J.P. (2013) The Anti-Education Era. Chapter 18: Big Minds, Not Little Minds. New York : Palgrave MacMillan. pp. 159-166.
*Please consult the Readings menu for a current list. pw = edtech386
Thursday
Noteworthy
- Celebrate the Spirit (Changes to meeting time) ED386-51 12:30pm meets from 11:00 am until 11:50 am
- Reading for next Tuesday: The MindShift Guide to Digital Games & Learning, chapters 3-5
Reading | The MindShift Guide to Digital Games & Learning
Discussions |
- A few of my favorite things |Affordances (or, What is your favorite App)?
- Games we’ve been playing |
- Density | Why do objects like wood float in water? Does it depend on size? Create a custom object to explore the effects of mass and volume on density. Can you discover the relationship? Use the scale to measure the mass of an object, then hold the object under water to measure its volume. Can you identify all the mystery objects?
- Mission US | Developed for use in middle and high school classrooms, Mission US immerses players in rich, historical settings and then empowers them to make choices that illuminate how ordinary people experienced the past.
- Math Baseball | Solve math problems to hit the ball and score runs. Based on the difficulty of problems, a hit could be a single, double, triple, or home run. Get problems wrong and strike out! The game is over after 3 outs.
-
- Affordances
- Assumptions about
- The player
- Learning (describe the gaming experience)
- Role of the teacher
- It’s all about advancing learning | Teaching with Games: GLPC Case Study: Lisa
- Video game assignment |
- Teams –>
- Focus on the readings
- The MindShift Guide to Digital Games & Learning, Chapters 1-2
- Getting in the game
- Research, Gaming, Screen time, etc.
- How to start using games
- Teaching with Games: GLPC Case Study: Lisa
Workshop | Video game play
top
Week Three 17 September & 19 September |Agenda
Tuesday
Reading: The MindShift Guide to Digital Games & Learning, chapters 3-5
Discussion
- A few thoughts about Drill & Practice
- Video Games team assignment
- MindShift Guide to Digital Games & Learning |
- Chapter One: Research about Video Gaming
- Chapter Two: Games For Learning, a place to start
- Chapter Three: How to Choose a Digital Learning Game p. 19
- Chapter Four: Overcoming Obstacles to Game Integration
Workshop | Video game play
Thursday
Reading:
Reading*: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Discussion / In class Exploratory
- Continue small group share with Chapters 3+4 The MindShift Guide to Digital Games & Learning, chapters 3-5
- Video game assignment | Teams –>
- Video Games for the Assignment
- Introduction to the Gee reading | a few concepts such as…
- Simulations “You build simulations to understand the world and make sense of things, but also to help you prepare for action in the world…” James Gee, 2007, 23-24
- Affordances “An affordance is a feature of the world (real or virtual) that will allow for a certain action to be taken, but only if it is matched by an ability in an actor who has the wherewithal to carry out such an action.” James Gee, 2007, 25
- Distributed Intelligence & Off-loading “Writing, digital computers, and networks each allow us to externalize some functions of the mind.” James Gee, 2007, 26 (offloading, 27)
- Forcing our students to learn vs. Dumbing down the learning (Is this really our only choice)? 28
- Drill & Practice (10-15 minutes/week and no more…) 30
Viewing: James Paul Gee on Learning with Video Games
In class small groups: Video Games and Learning Principles
Workshop | Video game play
*Please consult the Readings menu for a current list. pw = edtech386
top
Week Four 24 September & 26 September |Agenda
Tuesday
Noteworthy |
- Assignments Due: BlogPost Video Gaming Post One
- Windows | Print Screen + Snipping tool
- Reading for Thursday 26 September | Squire, K. (2006). From content to context: Videogames as designed experience. Educational researcher, 35(8), 19–29.
Reading*: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Reading Intro for Thursday | Squire, Videogames, Think, Pair, Share
- Please identify two concepts to explore and discuss based on your reading of Squire 2006
In class small groups: Video Games and Learning Principles
Viewing: James Paul Gee on Learning with Video Games
Workshop | Video game play
*Please consult the Readings menu for a current list. pw = edtech386
Thursday
Noteworthy
- Reading for next Tuesday: Dalton, B. (2013). Multimodal Composition and the Common Core State Standards. Reading Teacher, 66(4), 333-339.
- Assignment Due 1 October: Video Game Exploration
Reading*| Squire, K. (2006). From content to context: Videogames as designed experience. Educational researcher, 35(8), 19–29.
Discussion
- How’s it Gaming?
- 11-12-13 Gee
- 3-2-1 –> briefly write the following details in your blog or in your notebook:
- Three things you learned from reading Squire, K. (2006).
- Two questions you have from reading Squire, K. (2006).
- One (at least) aspect of Squire, K. (2006) that you liked or found significant.
*Please consult the Readings menu for a current list. pw = edtech386
top
Week Five 1 October & 3 October | Agenda
Tuesday
Reading: Dalton, B. (2013). Multimodal Composition and the Common Core State Standards. Reading Teacher, 66(4), 333-339.
Introduction: Digital Storytelling Exploration
Viewing:
- Center for Digital Storytelling — When we listen deeply and tell stories, we build a just and healthy world.
- Why Mitchelville Matters – by Charles Bogguess — This story was created in a workshop with the National Park Service’s National Underground Railroad Network to Freedom, in September 2018. Read about our work in digital storytelling for cultural and historic preservation.
Discussion | Multimodal Composition, Digital Storytelling Workshop & TPACK
- Common Core Visual Literacy ELA K-12 Standards
- Imagining the Digital Storytelling Workshop across disciplines and grades
Assignment Due: Video Game Exploration
Thursday
Reading | Lambert, J. (2012) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-69.
Noteworthy
- Reading for next Tuesday, 8 October | Digital Storytelling, Selected Readings in the Content Areas
- Blog Post Three due 10 October | Digital Storytelling Across the Curriculum
- Blog Post Four due 15 October | *Reflections about your students
- Blogging Exploration
Viewing | Content of Character by Bess Turner | Story Center
Mini-Lecture | Seven Steps of Digital Storytelling
Small group activity
- Everyone is assigned a step to explore
- Viewing : Content of Character by Bess Turner | Story Center
- Read in Lambert 5 about the main ideas of your step (relative to the digital story you just watched):
- Prepare a talking point or two based on the reading;
- Identify a brief quote or two from the reading;
- Relate the talking points and quotes to the digital story you watched;
- Ask the class about your step and discuss it with us.
top
Week Six 8 October & 10 October |Agenda
Tuesday
Noteworthy
- Assignment Due in class 10 October: BlogPost | Digital Storytelling Across the Curriculum
- Assignment Due in class 15 October: BlogPost | Field Observation I Reflections about your students
Reading: Digital Storytelling, Selected Readings in the Content Areas
Small group activity (continued) –> Seven Steps of Digital Storytelling
- 6. Assembling Your Story
- 7. Sharing Your Story
Small Group/Paired Activity –> BlogPost | Digital Storytelling Across the Curriculum
Thursday
Reading: Ohler, J. (2013) Chapter 14: Media Grammar for Teachers. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 226-244.
Viewing | Digital Story by Kala Marshall & Michelle Ritchey
Discussion | Small Group/Paired Activity –> BlogPost | Digital Storytelling Across the Curriculum
Workshops | Multimodal Literacy & WeVideo I
Assignment Due in class: BlogPost | Digital Storytelling Across the Curriculum
top
Week Seven 15 October & 17 October | Agenda
Tuesday
Noteworthy:
- Assignment Due in class: BlogPost | Field Observation I Reflections about your students
- Grade sheets are ready
Reading: Lambert, J. (2012) Chapter 7: Approaches to the Scripting Process & Chapter 8: Storyboarding, Digital Storytelling. pp. 88-101.
Workshop (continued) | Multimodal Literacy & WeVideo I
Discussions
- BlogPost | Field Observation I Reflections about your students
- Digital Storytelling | Scripting & Storyboarding
Workshop | WeVideo
- WeVideo: video production and editing (I DO, YOU DO, WE DO, YOU DO…)
- Basic editing in Timeline Mode
- Titles
- Multiple tracks -> video
- Animation
- Video Levels (Dissolve)
- Audio
- Audio Levels
- Multiple tracks -> audio
Thursday
Reading (cont.) | Lambert, J. (2012) Chapter 7: Approaches to the Scripting Process & Chapter 8: Storyboarding, Digital Storytelling. pp. 88-101.
Noteworthy
- For Fall 2019, your digital story can be a small group project.
- Assignments Due 29 October: (double BlogPost)
- Assignment Due 31 October: Field Observation II Access to Technology
- Readings 29 October: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.
Discussion (cont.) | Digital Storytelling | Scripting & Storyboarding
Workshop | WeVideo
- WeVideo: video production and editing (I DO, YOU DO, WE DO, YOU DO…)
- Basic editing in Timeline Mode
- Titles
- Multiple tracks -> video
- Animation
- Video Levels (Dissolve)
- Audio
- Audio Levels
- Multiple tracks -> audio
top
Week Eight 22 October & 24 October | Agenda
October 21-25 Dr. Shutkin is giving a paper at the AECT Conference
Agenda for the week to be determined.
top
Week Nine 29 October & 31 October March | Agenda
Tuesday
Readings: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.
Assignment Due (in class): Script & Storyboard
Discussion |Ohler, J. (2013) Chapter 4: Assessing Digital Stories.
- Why assess?
- Digital Stories
- In the era of accountability & ubiquitous technology
- What to assess — digital story assessment traits
- How to assess — do I need to make a rubric? Can I establish criteria and qualitatively discuss effectiveness?
Workshop I |Script & Storyboard
Workshop II |WeVideo: video production and editing (I DO, YOU DO, WE DO, YOU DO…)
- Basic editing in Timeline Mode
- Titles
- Multiple tracks -> video
- Animation
- Video Levels (Dissolve)
- Audio
- Audio Levels
- Multiple tracks -> audio
Thursday
Noteworthy: Assignment Due 5 November (in class): Digital Story Assessment
Assignment Due (in class): Field Observation II Access to Technology
Discussion |Field Observation II Access to Technology
Noteworthy: Assignment Due 5 November (in class): Digital Story Assessment
Workshop I |Script & Storyboard
Workshop II | Recording voice over narration and the audio commons
Workshop II | WeVideo: video production and editing (I DO, YOU DO, WE DO, YOU DO…)
- Basic editing in Timeline Mode
- Titles
- Multiple tracks -> video
- Animation
- Video Levels (Dissolve)
- Audio
- Audio Levels
- Multiple tracks -> audio
top
Week Ten 5 November & 7 November | Agenda
Tuesday
Assignment Due (in class): Digital Story Assessment
Workshop: Finishing and uploading your digital story
- Follow this link to WeVideo
- Log in to your WeVideo account
- Follow the ? to the help tutorials (upper right)
- The fourth help video: Publish Your Video
Thursday
Noteworthy
- Introduction to Distributed Cognition Exploration
- Assignment Due 14 November: Field Observation III: Classroom Technologies
Assignment Due (in class): Digital Story
top
Week Eleven 12 November & 14 November | Agenda
Tuesday
Noteworthy
- Assignment Due tonight: Assessment of your Digital Story
- Assignment Due Thursday 14 November: Field Observation III: Classroom Technologies
- Assignment Due 3 December: Distributed Cognition
Reading: Salomon, G. & Perkins, D. (2005) Do Technologies Make Us Smarter? Intellectual Amplification With, Of and Through Technology.
Introduction to Distributed Cognition | Do Technologies Make Us Smarter?
Out in the Field | Technology Integration Observation Instrument
Discussion | Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools
For Further Discussion:
- Climate Bathtub Simulation | Climate Momentum Simulation
- The geo-literacy project: students use technology to explore their world while you watch, note all the technologies that are being used by students, teachers and other adults.
Thursday
Reading: Martin, L. (2012). Connection, Translation, Off-Loading, and Monitoring: A Framework for Characterizing the Pedagogical Functions of Educational Technologies. Technology, Knowledge & Learning, 17(3), 87-107.
Noteworthy
- Assignment Due: Field Observation III: Classroom Technologies
- Assignment Due 3 December: Distributed Cognition
Discussion: The Pedagogical Functions of Educational Technologies
Week Twelve 19 November & 21 November | Agenda
Tuesday
Noteworthy
- Assignment Due 3 December: Distributed Cognition
- Late Assignments
- Digital Story Assessments
Reading: Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes. Computers & Education, 50(1), 125-147. [Focus on pages 125-132]
Discussion:
- The Pedagogical Functions of Educational Technologies (continued)
- Distributed Cognition & Interaction strategies | Reading Morgan, et al.
Thursday
Suggested Reading: Menary, R. (2007). Writing as Thinking. Language Sciences, 29(5), 621-632.
Workshop | Discussion
Out in the Field | Technology Integration Observation Instrument
View | The Learning Landscape: Kids Monitor Terrain with Technology : Grades 3-7 / Environmental Science
- Functions –> Martin, L. (2012).| The Pedagogical Functions of Educational Technologies
- Strategies –> Morgan, M., Brickell, G., Harper, B. (2008). |
- Effects –> Salomon, G. & Perkins, D. (2005) | Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools
top
Thanksgiving Break | ED386 Does not meet week of 25-29 November
Week Thirteen 3 December & 5 December | Agenda
Tuesday
Noteworthy |
- Assignment Due: Distributed Cognition
One essay from the distributed cognition exploration (your choice )- ED386-51 Final Exam Schedule | Tuesday 17 December 1:00 – 2:50 pm
- Distributed Cognition Exploration.
- Reading for Thursday: Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Reading | Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
Discussion I | TPACK Design (overview)
Discussion II | Interaction Strategies (How relate to Instructional Activities and Pedagogic Strategies)?
- Specific interaction strategies: (Because my students are using a specific technology in this specific way, I expect cognitive amplification in these areas: consider, for example, Bloom’s Taxonomy).
- Resource | From Interaction Strategies to TPACK Activity Types
- TPACK & Learning Activity Types
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- What are Activity Types?
Thursday
Reading: Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Noteworthy
- ED386-51 Final Exam Schedule | Tuesday 17 December 1:00 – 2:50 pm
- Reading for next Tuesday: Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Discussion I
Discussion II | Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge
- C –> What is Curriculum?
- P –> What is Pedagogy? Pedagogical Knowledge (1026-27)
- PCK –> What is Pedagogical Content Knowledge (1027)
- TPACK –> What is Technological, Pedagogical Content Knowledge?(1029)
Discussion III | Learning Activity Types
- Instruction 4.3
- The Learning Activity Types Website | Helpful for choosing the right technology to help represent content. (Resources about PCK for the Design of technologically enhanced learning experiences (TELEs))
- LATs | Designing with Learning Activity Types
Week Fourteen 10 December & 12 December | Agenda
Tuesday
Noteworthy
- Thursday 12 December: Last day to turn in work already marked as late. (Send me an email to inform me that work is in).
- ALL TPACK DESIGN PROJECTS ARE TO BE TURNED IN THROUGH EMAIL AS A SHARED GOOGLE DOC. DO NOT POST YOUR TPACK PROJECT TO YOUR WebLog!
Reading: Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Discussion
- TPACK — Misconceptions & Difficulties
- Pedagogical Content Knowledge (including knowledge of misconceptions and difficulties)
- TPACK Context
Open Workshop / Consultation
Thursday
Noteworthy
- Thursday 12 December (Today): Last day to turn in work already marked as late. (Send me an email to inform me that work is in).
- ALL TPACK DESIGN PROJECTS ARE TO BE TURNED IN THROUGH EMAIL AS A SHARED GOOGLE DOC. DO NOT POST YOUR TPACK PROJECT TO YOUR WebLog!
Reading: Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Discussion
Open Workshop / Consultation
top
Saturday 14 December | Last day of classes
Week Fifteen : TPACK Design | Agenda
Tuesday
Noteworthy
- Fall 2019 Final Exam Schedule
- ED386-51 | Tuesday 17 December 1:00 – 2:50 pm
- Assignment Due in class: TPACK Design
- ALL TPACK DESIGN PROJECTS ARE TO BE TURNED IN THROUGH EMAIL AS A SHARED GOOGLE DOC. DO NOT POST YOUR TPACK PROJECT TO YOUR WebLog!
top