Go to Week:
One Sept 1/3 | Two Sept 8/10 | Three Sept 15/17 | Four Sept 22/24 | Five Sept 29/Oct 1 |
Six Oct 6/8 | Seven Oct 13/15 | Eight Oct 20/22 | Nine Oct 27/29 | Ten Nov 3/5 |
Eleven Nov 10/12 | Twelve Nov 17/19 | Thirteen Dec 1/3 | Fourteen Dec 8/10 | Fifteen Dec 15/17 |
Week One September 1 & 3: Introductions
Tuesday | Introductions
Introductions:
Workshop
- WordPress I
- New to WordPress? Here’s support for the new WordPress Block Editor
- Get Your Blog Going: The Movie
Zoom Recording ED386 1 September 2020
Thursday | Introductions
Noteworthy:
- Assignment Due Friday 4 September : Blog Post Introductions
- Readings for 8 September | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1), 60-70.
- Reading for 10 September| The MindShift Guide to Digital Games & Learning, chapters 3-5
- Course Readings: Available online. pw = edtech386
Workshops
Overview:
- Video game play
- Video Gaming Exploration
- Readings for 8 September | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1), 60-70.
Discussion | Learning with Things
Zoom Recording ED386 3 September 2020
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Week Two September 8 & 10 | Agenda
Tuesday
Reading | Readings for 8 September | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1), 60-70.
Noteworthy |
- ED386 Zoom recordings
- Reading* for this Thursday 9/10| The MindShift Guide to Digital Games & Learning, chapters 3-5
*Please consult the Readings menu for a current list. pw = edtech386
More WordPress |
- Discussion Settings
- Blogs I Follow
Introductions | Blog Post Introductions
- Formerly question 4: What are you into; what makes you special? Share a few “unique” aspects about yourself that would help our classroom community get to know you a bit. Are you on an athletic team? Sing in the choir? Are you trying out for a play? Painting? What are you planning on doing this semester in your life that is noteworthy?
- Asset Learning, not deficit learning… Please share with the class an academic strength or two that you bring to our class learning community.
Exploration | Play Mission US 1907: The Immigrant Experience (Be sure to make an account before playing).
Discussion (small groups) | What is technological pedagogical content knowledge (TPACK)?
Discussion | Learning with Things
Zoom Recording ED386 8 September 2020
Thursday
Reading | The MindShift Guide to Digital Games & Learning, chapters 3-5
Noteworthy | Reading* for next Tuesday, 15 September | The MindShift Guide to Digital Games & Learning, chapters 1-2
Discussions |
- What is technological pedagogical content knowledge (TPACK)?
- Learning with Things
- Games we’ve been playing
- The MindShift Guide to Digital Games & Learning, chapters 3-5
Workshop | Video game play
Zoom Recording ED38/ED586 10 September 2020
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Week Three September 15 & 17 |Agenda
Tuesday
Reading | The MindShift Guide to Digital Games & Learning, chapters 3-5 & 1-2
Noteworthy |
- Sign up |Learning Circles for Video Games Exploration
- Assignments Due 22 September | BlogPost Video Gaming Post One
- Mindomo — concept mapping, an update.
Some Introductions
- What must be in place for you to feel comfortable taking intellectual and creative risks in a course such as this one?
- Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
- A few questions and a few answers
Discussion |
- Video Gaming Exploration | What are we supposed to write about?
- Video Gaming ExplorationThe MindShift Guide to Digital Games & Learning, chapters 3-5
- The MindShift Guide to Digital Games & Learning, chapters 1-2
Workshop | Selecting a video game
- Video Gaming Exploration
- Check out Common Sense Education [Graphite] which allows you to filter information about games by traditional subject areas and by grade level.
Zoom Recording ED386/ED586 15 September 2020
Thursday
Noteworthy | Reading for next week: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Some Introductions |
- Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
- A few questions and a few answers
Discussion |
- The MindShift Guide to Digital Games & Learning, Chapters
- Getting in the game
- Research, Gaming, Screen time, etc.
- How to start using games
- Teaching with Games: GLPC Case Study: Lisa
- Introduction to the Gee reading | a few concepts
- Learning with Things | Playing with Mindomo II
Workshop |
- Mindomo – student accounts and playing with the tool.
- Learning Circles & Video game play
Zoom Recording ED386/ED586 17 September 2020
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Week Four September 22 & 24 |Agenda
Tuesday
Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Noteworthy |
- Assignments Due: BlogPost Video Gaming Post One
- Sign up |Learning Circles for Video Games Exploration (Need to ask someone to switch into LC3 from either LC1 or LC2).
- Are you Ready to Vote on November 3rd? Let’s discuss it.
Workshop | Mindomo – student accounts & getting started
Discussion |
- Introduction to the Gee reading | a few concepts
- A few thoughts about Drill & Practice
- Small groups learning experience | Video Games & Learning Principles
*Please consult the Readings menu for a current list. pw = edtech386
Zoom Recording ED386/ED586 22 September 2020
Thursday
Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Noteworthy |
- Are you Ready to Vote on November 3rd? Let’s discuss it.
- Assignment Due Friday 2 October | Video Game Exploration
- For next Tuesday, 29 September| Notes about:
- Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- Play | The McDonald’s Videogame
Discussion |
- A few thoughts about Drill & Practice
- Learning Circles & Video Games & Learning Principles
Viewing | James Paul Gee on Learning with Video Games
Workshop |
Zoom Recording ED386/ED586 24 September 2020
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Week Five September 29 & October 1 | Agenda
Tuesday
Reading*| Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
Noteworthy |
- Are you Ready to Vote on November 3rd? Let’s discuss it.
- Assignment Due Friday 2 October | Video Game Exploration (Short essays and replies ~ 150 words/post or ~1500 words for the entire exploration).
Posting Images for
- Mac
- command+ shift+3 = screen capture,
- command+ shift+4 = captures selected quadrilateral.
- Windows | Print Screen + Snipping tool
Workshop | The McDonald’s Videogame
Discussion | Learning Circles & Video Games & Learning Principles
Viewing | James Paul Gee on Learning with Video Games
*Please consult the Readings menu for a current list. pw = edtech386
Zoom Recording ED386/ED586 29 September 2020
Thursday
Noteworthy |
- Are you Ready to Vote on November 3rd? Let’s discuss it.
- Assignment Due Friday 2 October | Video Game Exploration (Short essays and replies ~ 150 words/post or ~1500 words for the entire exploration).
Discussion | Learning Circles & Video Games & Learning Principles
- The McDonald’s Video game and Squire, K. (2006). From content to context
- Digital Storytelling – introductory thoughts
Introduction | Digital Storytelling Exploration
Learning with Things | Mindomo – student accounts & getting started II
Viewing |
Zoom Recording ED386/ED586 1 October 2020
Friday 2 October
Assignment Due: Video Game Exploration
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Week Six October 6 & 8|Agenda
Tuesday
Reading: Dalton, B. (2013). Multimodal Composition and the Common Core State Standards.
Noteworthy |
- Reading for Thursday: Lambert, J. (2012) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-69.
- Digital Storytelling Exploration
Viewing | Seething – by Milmon Harrison
Discussion | Digital Storytelling & Multimodal Composition
- Common Core Visual Literacy ELA K-12 Standards
- Imagining the Digital Storytelling Workshop across disciplines and grades
Zoom Recording ED386/ED586 6 October 2020
Thursday
Reading | Lambert, J. (2012) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-69.
Discussion |
- Imagining the Digital Storytelling Workshop across disciplines and grades (continued -slide 6)
- Learning with Things
Viewing | Lost and Found – by Jeff Leinaweaver
Mini-Lecture | Seven Steps of Digital Storytelling
Small group activity | Digital Storytelling, Seven Steps
Zoom Recording ED386/ED586 8 October 2020
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Week Seven October 13 & 15|Agenda
Tuesday
Reading: Digital Storytelling, Selected Readings in the Content Areas
Noteworthy | JCU Alumni Week of Action for Protecting Tenure and Transparency, Oct 11-18
Viewing |
- An Agricultural Place – a digital story by David Vigil
- Content of Character by Bess Turner | Story Center
Discussion | Learning with Things – Creating Mindomo Learning Circles
Small group activity (cont.) –> Digital Storytelling, Seven Steps (step 5)
Small Group/Paired Activity –> BlogPost | Digital Storytelling Across the Curriculum
Zoom Recording ED386/ED586 13 October 2020
Thursday
Discussion | Learning with Things
Viewing |
Small group activity (continued) –> BlogPost | Digital Storytelling Across the Curriculum
Assignment Due in class: BlogPost | Digital Storytelling Across the Curriculum
Zoom Recording ED386/ED586 15 October 2020
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Week Eight October 20 & 22 | Agenda
Tuesday
Reading | Lambert, J. (2012) Chapter 7: Approaches to the Scripting Process & Chapter 8: Storyboarding
Noteworthy | ED386/ED586 F20 Grade Sheets
Discussion | Learning with Things
- Affordances –> Learning how to use a new application such as Mindomo
- Objective affordances in context (all the things that can be done with it)
- Subjective affordances in context (all the things that your student can do with it)
- Present to hand | Ready to mind (or a curious thing about Learning Technical Skills)
- Observing and discussing a technologically enhanced lesson
Discussions | Digital Storytelling | Scripting & Storyboarding
- Dear students… 4×6
- The Story Spine | Pixar’s 4th Rule of Storytelling
Viewing | Cycle of Life – a digital story by Dany Martinez
Zoom Recording ED386/ED586 20 October 2020
Thursday
Noteworthy | Field Observations
Discussion | Learning with Things
- Viewing | Google Docs in the Classroom : Grades 9-12 / All Subjects / Collaboration
- Affordances & Mindomo
Workshop | –> Inviting you to set up a WeVideo account
Zoom Recording ED386/ED586 22 October 2020
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Week Nine October 27 & 29 | Agenda
Tuesday
Workshop I |
- WeVideo (Continued)
- What is WeVideo?
- Set up a WeVideo account
- WeVideo: video production and editing (I DO, YOU DO, WE DO, YOU DO…)
- Basic editing in Timeline Mode
- Multiple tracks -> video
- Animation (Ken Burns effects)
- Video Levels (Dissolve)
- Titles
- Audio
- Audio Levels
- Multiple tracks -> audio
Workshop II | A few Ideas about Image/text relations
Zoom Recording ED386/ED586 27 October 2020
Thursday
Readings: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.
Noteworthy | Assignment Due in class 3 November: Script & Storyboard (During class, I will meet with each digital storytelling group to discuss their script and storyboard).
Discussion I |Ohler, J. (2013) Chapter 4: Assessing Digital Stories.
- Why assess?
- Digital Stories
- In the era of accountability & ubiquitous technology
- What to assess — digital story assessment traits
- How to assess — do I need to make a rubric? Can I establish criteria and qualitatively discuss effectiveness?
Workshop II |WeVideo: video production and editing
- Basic editing in Timeline Mode
- Titles
- Multiple tracks -> video
- Animation
- Video Levels (Dissolve v. cut to black)
Discussion II |Script & Storyboard
Discussion III |Learning with Things
Zoom Recording ED386/ED586 29 October 2020
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Week Ten November 3 & 5 | Agenda
Tuesday
- Assignment Due in class 10 November: Digital Story Assessment
- Assignment Due (in class): Script & Storyboard (During class, I will meet with each digital storytelling group to discuss their script and storyboard).
- Workshop/Discussions | Script & Storyboard
- Workshop | WeVideo (Continued)
- Audio Levels
- Multiple tracks -> audio
- Recording voice over narration & Free Sound from the Audio Common
- Zoom Recording ED386/ED586 3 November 2020
Thursday
Discussion & Workshop | Learning with Things
- What’s on your Mindomo?
- James Gee on Distributed Cognition
- Affordances | “An affordance is a feature of the world (real or virtual) that will allow for a certain action to be taken, but only if it is matched by an ability in an actor who has the wherewithal to carry out such an action.” James Gee, 2007, 25
- Distributed Intelligence & Off-loading | “Writing, digital computers, and networks each allow us to externalize some functions of the mind.” James Gee, 2007, 26
- Offloading | “By distributing knowledge and skills […] between the virtual characters (smart tools) and the real-world player– the player is guided and supported by the knowledge built into the virtual characters.” James Gee, 2007, 27.
- Manipulation and Distributed Knowledge | “… humans feel expanded and empowered when they can manipulate powerful tools in intricate ways that extend their area of effectiveness” James Gee, 2007, 33
Workshop & Discussions |
- Script & Storyboard
- Zoom Recording ED386/ED586 5 November 2020
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Week Eleven November 10 & 12 | Agenda
Tuesday
Assignment Due (in class): Digital Story Assessment
Digital Storytelling workshop |
- Scripts & Storyboards
- Digital Story Assessment
- Production time
- Rushes –> What are you going to share?
Zoom Recording ED386/ED586 10 November 2020
Thursday
Digital Storytelling workshop |
- Scripts & Storyboards
- Digital Story Assessment
- Production time
- Rushes –> What are you going to share?
Workshop |
- Finishing and uploading your digital story
- Digital Storytelling
Zoom Recording ED386/ED586 12 November 2020
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Week Twelve November 17 & 19 | Agenda
Tuesday
Noteworthy |
- Assignment Due: Digital Story
- Important Dates
- Final Exam Schedule
Digital Storytelling groups — Festival Queue sign up here
Viewing | Digital Storytelling Festival!!!
Introduction | Distributed Cognition
Discussion | Learning with Things
Zoom Recording ED386/ED586 17 November 2020
Thursday
Reading: Salomon, G. & Perkins, D. (2005) Do Technologies Make Us Smarter? Intellectual Amplification With, Of and Through Technology.” pp. 71-86.
Digital Storytelling groups — Festival Queue sign up here
Viewing | Digital Storytelling Festival!!!
Introduction | Distributed Cognition
Discussion |
- Learning with Things and
- Salomon & Perkins (2005) Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools
Zoom Recording ED386/ED586 19 November 2020
Friday
Assignment Due: Assessment of your Digital Story
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Week Thirteen December 1 & 3 | Agenda
Tuesday
Reading | Martin, L. (2012). Connection, Translation, Off-Loading, and Monitoring: A Framework for Characterizing the Pedagogical Functions of Educational Technologies. Technology, Knowledge & Learning, 17(3), 87-107.
Noteworthy |
- Do you have a zero for your digital storytelling exploration? You are not alone. You’ve worked hard but the final step is to use your assessment instrument to assess your digital story. Follow this link to the Digital Storytelling Assessment page.
- Reading for Thursday | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function. [Focus on pages 125-132]
- Assignment Due Friday 11 December | Distributed Cognition
Resources |
Discussions | Distributed Cognition Exploration
Viewing | To be considered below –>
- Teaching with Technology the “Wright” Way: Grade 3, English Language arts.
- The Learning Landscape: Kids Monitor Terrain with Technology : Grades 3-7 / Environmental Science
- Effects –> (Review) Salomon & Perkins (2005) Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools (review)
- Functions –> Martin, L. (2012).| The Pedagogical Functions of Educational Technologies
Workshop | Mindomo and Distributed Cognition
Zoom Recording ED386/ED586 1 December 2020
Thursday
Noteworthy |
- Reading for Tuesday |
- Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
- Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Assignment Due Friday 11 December | Distributed Cognition
Reading | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes. Computers & Education, 50(1), 125-147. [Focus on pages 125-132]
Discussions | Distributed Cognition Exploration
- Functions –> (Review) Martin, L. (2012).| The Pedagogical Functions of Educational Technologies
- Strategies –> Morgan, M., Brickell, G., Harper, B. (2008). |
Introduction | The TPACK Exploration
Re – Viewing | Brief video |TPACK in Two Minutes
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Week Fourteen December 8 & 10 | Agenda
Tuesday
Noteworthy | There are changes to the calendar and the final project
Reading |
- Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
- Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Viewing | Case Studies – Videos of Technology Integration (TBD)
Discussions |
- Final thoughts & questions | Distributed Cognition Exploration
- Introduction | The TPACK Exploration
- From Interaction Strategies to Learning Activity Types
- Specific interaction strategies: (Because my students are using a specific technology in this specific way, I expect cognitive amplification in these areas: consider, for example, Bloom’s Taxonomy).
- From Interaction Strategies to TPACK Learning Activity Types
- TPACK & Learning Activity Types
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- What are Activity Types?
Zoom Recording ED386/ED586 8 December 2020
Thursday
Noteworthy | If you were already working on your TPACK design….
Reading |
Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017-1054. (Please prepare pp. 1017-1031).
Viewing |
Discussion | The TPACK Exploration
A. | The Sections of the The TPACK Exploration
B. | Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge
- C –> What is Curriculum?
- P –> What is Pedagogy? Pedagogical Knowledge (1026-27)
- PCK –> What is Pedagogical Content Knowledge (1027)
- TPACK –> What is Technological, Pedagogical Content Knowledge?(1029)
C. | Learning Activity Types (A Review of The Sweet Spot)
- Instruction 4.3 (Where LATs fit in the lesson design)
- From Interaction Strategies to Learning Activity Types
- Interaction Strategies (How relate to Instructional Activities and Pedagogic Strategies)? Curriculum-Based Activity Types
- Specific interaction strategies: (Because my students are using a specific technology in this specific way, I expect cognitive amplification in these areas: consider, for example, Bloom’s Taxonomy).
- Resource | From Interaction Strategies to TPACK Activity Types
- TPACK & Learning Activity Types
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- Mathematics Learning Activity Types
- What are Activity Types?
- The Learning Activity Types Website | Helpful for choosing the right technology to help represent content. (Resources about PCK for the Design of technologically enhanced learning experiences (TELEs))
- LATs | Designing with Learning Activity Types
E. | TPACK Context
F. | TPACK — Misconceptions & Difficulties
- Pedagogical Content Knowledge (including knowledge of misconceptions and difficulties)
G. | TPACK Instruction
Zoom Recording ED386/ED586 10 December 2020
Friday
Assignment Due: Distributed Cognition
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Week Fifteen December 15 | Agenda
Tuesday 15 December Final Exam Tuesday 1:00pm-2:50pm
Educational Technology, Retrospective
- Assignment due in class: Distributed Cognition
Assignment Due in class: TPACK DesignALL TPACK DESIGN PROJECTS ARE TO BE TURNED IN THROUGH EMAIL AS A SHARED GOOGLE DOC. Please DO NOT POST YOUR TPACK PROJECT TO YOUR WebLog!
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Final Exam
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