Fall 2020 Calendar

Go to Week:

One
Sept 1/3
Two
Sept 8/10
Three
Sept 15/17
Four
Sept 22/24
Five
Sept 29/Oct 1
Six
Oct 6/8
Seven
Oct 13/15
Eight
Oct 20/22
Nine
Oct 27/29
Ten
Nov 3/5
Eleven
Nov 10/12
Twelve
Nov 17/19
Thirteen
Dec 1/3
Fourteen
Dec 8/10
Fifteen
Dec 15/17

Week One September 1 & 3: Introductions

 Tuesday Introductions

Introductions: 

Workshop

Zoom Recording ED386 1 September 2020


Thursday | Introductions

Noteworthy:

Workshops 

Overview:

  • Video game play
  • Video Gaming Exploration
  • Readings for 8 September | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1), 60-70.

Discussion | Learning with Things

Zoom Recording ED386 3 September 2020


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Week Two September 8 & 10 | Agenda

Tuesday 

Reading | Readings for 8 September | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge? Contemporary Issues in Technology and Teacher Education, 9(1), 60-70.

Noteworthy |

  • ED386 Zoom recordings

*Please consult the Readings menu for a current list. pw = edtech386

More WordPress |

  • Discussion Settings
  • Blogs I Follow

Introductions | Blog Post Introductions

  • Formerly question 4: What are you into; what makes you special? Share a few “unique” aspects about yourself that would help our classroom community get to know you a bit. Are you on an athletic team? Sing in the choir?  Are you trying out for a play? Painting? What are you planning on doing this semester in your life that is noteworthy?
  • Asset Learning, not deficit learning… Please share with the class an academic strength or two that you bring to our class learning community.

Exploration |  Play  Mission US  1907: The Immigrant Experience (Be sure to make an account before playing).

Discussion (small groups) | What is technological pedagogical content knowledge (TPACK)?

Discussion | Learning with Things

Zoom Recording ED386 8 September 2020


Thursday

Reading | The MindShift Guide to Digital Games & Learning, chapters 3-5

Noteworthy | Reading* for next Tuesday, 15 September | The MindShift Guide to Digital Games & Learning, chapters 1-2

Discussions |

Workshop | Video game play

Zoom Recording ED38/ED586 10 September 2020


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Week Three September 15 & 17 |Agenda

Tuesday

Reading | The MindShift Guide to Digital Games & Learning, chapters 3-5 & 1-2

Noteworthy |

Some Introductions

  • What must be in place for you to feel comfortable taking intellectual and creative risks in a course such as this one?
  • Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
  • A few questions and a few answers

Discussion |

Workshop | Selecting a video game

Zoom Recording ED386/ED586 15 September 2020


Thursday

Noteworthy | Reading for next week: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.

Some Introductions |

  • Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
  • A few questions and a few answers

Discussion |

  • Introduction to the Gee reading | a few concepts
  • Learning with Things | Playing with Mindomo II

Workshop |

  • Mindomo – student accounts and playing with the tool.
  • Learning Circles & Video game play

Zoom Recording ED386/ED586 17 September 2020


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Week Four September 22 & 24 |Agenda

Tuesday

Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.

Noteworthy |

Workshop | Mindomo – student accounts & getting started

Discussion |

*Please consult the Readings menu for a current list. pw = edtech386

Zoom Recording ED386/ED586 22 September 2020


Thursday

Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.

Noteworthy |

Discussion |

Viewing | James Paul Gee on Learning with Video Games

Workshop |

Zoom Recording ED386/ED586 24 September 2020


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Week Five September 29 & October 1 | Agenda

Tuesday

Reading*| Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.

Noteworthy |

Posting Images for

  • Mac
    • command+ shift+3 = screen capture,
    • command+ shift+4 = captures selected quadrilateral.
  • Windows | Print Screen + Snipping tool

Workshop | The McDonald’s Videogame

Discussion | Learning Circles &  Video Games & Learning Principles

Viewing | James Paul Gee on Learning with Video Games

*Please consult the Readings menu for a current list. pw = edtech386

Zoom Recording ED386/ED586 29 September 2020


Thursday

Noteworthy |

Discussion | Learning Circles &  Video Games & Learning Principles

Introduction | Digital Storytelling Exploration

Learning with Things | Mindomo – student accounts & getting started II

Viewing |

Zoom Recording ED386/ED586 1 October 2020


Friday 2 October

Assignment Due: Video Game Exploration


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Week Six October 6 & 8|Agenda

Tuesday

Reading: Dalton, B. (2013). Multimodal Composition and the Common Core State Standards.

Noteworthy |

  • Reading for ThursdayLambert, J. (2012) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-69.
  • Digital Storytelling Exploration

Viewing | Seething – by Milmon Harrison

Discussion | Digital Storytelling & Multimodal Composition

Zoom Recording ED386/ED586 6 October 2020


Thursday

Reading | Lambert, J. (2012) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-69.

Discussion |

Viewing | Lost and Found – by Jeff Leinaweaver

Mini-Lecture | Seven Steps of Digital Storytelling

Small group activity | Digital Storytelling, Seven Steps

Zoom Recording ED386/ED586 8 October 2020


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Week Seven October 13 & 15|Agenda

Tuesday

Reading: Digital Storytelling, Selected Readings in the Content Areas

Noteworthy | JCU Alumni Week of Action for Protecting Tenure and Transparency, Oct 11-18

Viewing |

Discussion | Learning with Things – Creating Mindomo Learning Circles

Small group activity (cont.) –> Digital Storytelling, Seven Steps (step 5)

Small Group/Paired Activity –> BlogPost | Digital Storytelling Across the Curriculum

Zoom Recording ED386/ED586 13 October 2020


Thursday

Discussion | Learning with Things

Viewing |

Small group activity (continued) –> BlogPost | Digital Storytelling Across the Curriculum

Assignment Due in class: BlogPost | Digital Storytelling Across the Curriculum

Zoom Recording ED386/ED586 15 October 2020


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Week Eight October 20 & 22 | Agenda

Tuesday

Reading | Lambert, J. (2012) Chapter 7: Approaches to the Scripting Process & Chapter 8: Storyboarding

Noteworthy | ED386/ED586 F20 Grade Sheets

Discussion | Learning with Things

  1. Affordances –> Learning how to use a new application such as Mindomo
    1. Objective affordances in context (all the things that can be done with it)
    2. Subjective affordances in context (all the things that your student can do with it)
  2. Present to hand | Ready to mind (or a curious thing about  Learning Technical Skills)
  3. Observing and discussing a technologically enhanced lesson

Discussions | Digital Storytelling | Scripting & Storyboarding

Viewing | Cycle of Life – a digital story by Dany Martinez

Zoom Recording ED386/ED586 20 October 2020


Thursday

Noteworthy | Field Observations

Discussion | Learning with Things

Workshop | –> Inviting you to set up a WeVideo account

Zoom Recording ED386/ED586 22 October 2020


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Week Nine October 27 & 29 | Agenda

Tuesday

Workshop I |

  1. Basic editing in Timeline Mode
  2. Multiple tracks -> video
  3. Animation (Ken Burns effects)
  4. Video Levels (Dissolve)
  5. Titles
  6. Audio
  7. Audio Levels
  8. Multiple tracks -> audio

Workshop II |  A few Ideas about Image/text relations

Zoom Recording ED386/ED586 27 October 2020


Thursday

Readings: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.

Noteworthy | Assignment Due in class 3 November: Script & Storyboard (During class, I will meet with each digital storytelling group to discuss their script and storyboard).

Discussion I |Ohler, J. (2013) Chapter 4: Assessing Digital Stories.

  1. Why assess?
    • Digital Stories
    • In the era of accountability & ubiquitous technology
  2. What to assess — digital story assessment traits
  3. How to assess — do I need to make a rubric? Can I establish criteria and qualitatively discuss effectiveness?

Workshop II |WeVideo: video production and editing 

  1. Basic editing in Timeline Mode
  2. Titles
  3. Multiple tracks -> video
  4. Animation
  5. Video Levels (Dissolve v. cut to black)

Discussion II |Script & Storyboard

Discussion III |Learning with Things

Zoom Recording ED386/ED586 29 October 2020


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Week Ten November 3 & 5 | Agenda

Tuesday

  • Assignment Due in class 10 November: Digital Story Assessment
  • Assignment Due (in class): Script & Storyboard (During class, I will meet with each digital storytelling group to discuss their script and storyboard).
  • Workshop/Discussions | Script & Storyboard
  • Workshop | WeVideo (Continued)
    • Audio Levels
  • Zoom Recording ED386/ED586 3 November 2020

Thursday

Discussion & Workshop | Learning with Things

  • What’s on your Mindomo?
  • James Gee on Distributed Cognition
    • Affordances | “An affordance is a feature of the world (real or virtual) that will allow for a certain action to be taken, but only if it is matched by an ability in an actor who has the wherewithal to carry out such an action.” James Gee, 2007, 25
    • Distributed Intelligence & Off-loading | “Writing, digital computers, and networks each allow us to externalize some functions of the mind.” James Gee, 2007, 26
    • Offloading | “By distributing knowledge and skills […] between the virtual characters (smart tools) and the real-world player– the player is guided and supported by the knowledge built into the virtual characters.” James Gee, 2007, 27.
    • Manipulation and Distributed Knowledge | “… humans feel expanded and empowered when they can manipulate powerful tools in intricate ways that extend their area of effectiveness” James Gee, 2007, 33

Workshop & Discussions |


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Week Eleven November 10 & 12 | Agenda

Tuesday

Assignment Due (in class):  Digital Story Assessment

Digital Storytelling workshop |

  • Scripts & Storyboards
  • Digital Story Assessment
  • Production time
  • Rushes –> What are you going to share?

Zoom Recording ED386/ED586 10 November 2020


Thursday

Digital Storytelling workshop |

  • Scripts & Storyboards
  • Digital Story Assessment
  • Production time
  • Rushes –> What are you going to share?

Workshop |  

Zoom Recording ED386/ED586 12 November 2020


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Week Twelve November 17 & 19 | Agenda

Tuesday

Noteworthy | 

Digital Storytelling groups — Festival Queue sign up here

Viewing | Digital Storytelling Festival!!!

Introduction | Distributed Cognition

Discussion | Learning with Things

Zoom Recording ED386/ED586 17 November 2020


Thursday

Reading:  Salomon, G. & Perkins, D. (2005) Do Technologies Make Us Smarter? Intellectual Amplification With, Of and Through Technology.” pp. 71-86.

Digital Storytelling groups — Festival Queue sign up here

Viewing | Digital Storytelling Festival!!!

Introduction | Distributed Cognition

Discussion | 

Zoom Recording ED386/ED586 19 November 2020


Friday

Assignment Due: Assessment of your Digital Story


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Week Thirteen December 1 & 3 | Agenda 

Tuesday

Reading | Martin, L. (2012). Connection, Translation, Off-Loading, and Monitoring: A Framework for Characterizing the Pedagogical Functions of Educational Technologies. Technology, Knowledge & Learning17(3), 87-107.

Noteworthy | 

  • Do you have a zero for your digital storytelling exploration? You are not alone. You’ve worked hard but the final step is to use your assessment instrument to assess your digital story. Follow this link to the Digital Storytelling Assessment page.
  • Reading for Thursday | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function.  [Focus on pages 125-132]
  • Assignment Due Friday 11 DecemberDistributed Cognition

Resources | 

Discussions | Distributed Cognition Exploration

Viewing | To be considered below –>

Workshop | Mindomo and Distributed Cognition

Zoom Recording ED386/ED586 1 December 2020


Thursday

Noteworthy | 

  • Reading for Tuesday |
    • Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
    • Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record108(6), 1017-1054. (Please prepare pp. 1017-1031).
  • Assignment Due Friday 11 December Distributed Cognition

Reading | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes.  Computers & Education, 50(1), 125-147. [Focus on pages 125-132]

Discussions | Distributed Cognition Exploration

Introduction | The TPACK Exploration

Re – Viewing | Brief video |TPACK in Two Minutes


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Week Fourteen December 8 & 10 | Agenda 

Tuesday

Noteworthy | There are changes to the calendar and the final project

Reading | 

  • Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
  • Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record108(6), 1017-1054. (Please prepare pp. 1017-1031).

Viewing | Case Studies – Videos of Technology Integration (TBD)

Discussions |

Zoom Recording ED386/ED586 8 December 2020


Thursday

Noteworthy | If you were already working on your TPACK design….

Reading |

Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.

Mishra, P. & Koehler, J. (2006). Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record108(6), 1017-1054. (Please prepare pp. 1017-1031).

Viewing |

Discussion | The TPACK Exploration

A. | The Sections of the The TPACK Exploration

  1. Introduction
  2. Misconceptions & Difficulties
  3. Digital Resources
  4. Instruction
  5. TPACK Context

B. | Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge

C. | Learning Activity Types  (A Review of The Sweet Spot)

E. | TPACK Context

F. | TPACK — Misconceptions & Difficulties

G. | TPACK Instruction

Zoom Recording ED386/ED586 10 December 2020


Friday

Assignment Due: Distributed Cognition


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Week Fifteen December 15 | Agenda 

Tuesday 15 December Final Exam Tuesday 1:00pm-2:50pm

Educational Technology, Retrospective

  • Assignment due in class: Distributed Cognition
  • Assignment Due in class:  TPACK Design
  • ALL TPACK DESIGN PROJECTS ARE TO BE TURNED IN THROUGH EMAIL AS A SHARED GOOGLE DOC.  Please DO NOT POST YOUR TPACK PROJECT TO YOUR WebLog!


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Final Exam

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