Go to Week:
One Aug 30/Sep 1 | Two Sep 6/8 | Three Sep 13/15 | Four Sep 20/22 | Five Sep 27/29 |
Six Oct 4/6 | Seven Oct 11/13 | Eight Oct 18/20 | Nine Oct 25/27 | Ten Nov 1/3 |
Eleven Nov 8/10 | Twelve Nov 15/17 | Thirteen Nov 29/Dec 1 | Fourteen Dec 6/8 | Fifteen Finals |
Look for the top button and click. It will return you to the top of the calendar. Go ahead, try it now!
link to widget: https://docs.google.com/document/d/1KVUx0vI7F8D_eDLuGLS8EZXqlSLiBOMI3FTIifkEtOs/edit?usp=sharing
Week One August 30 and September 1: Introductions
Tuesday | Introductions
Introductions:
- You & me and our favorite digital tools –> Share a story about yourself that includes an app on your phone (no photos).
- Course Introduction
Workshop
- WordPress I
- New to WordPress? Here’s support for the new WordPress Block Editor
- Get Your Blog Going: The Movie
Thursday | Introductions
Noteworthy:
- Assignment Due Friday 2 September | Blog Post Introductions
- Thursday 8 September is Celebrate the Spirit, class begins at 11 and ends at 11:50.
Workshops
Overview:
- Reading for 6 September| The MindShift Guide to Digital Games & Learning
- Video game play
- Video Gaming Assignment
Assignment Due Friday 2 September Blog Post Introductions
Top
Week Two September 6 & 8 | Agenda
Tuesday
Noteworthy |
- Thursday 8 September is Celebrate the Spirit, class begins at 11 and ends at 11:50.
Reading | The MindShift Guide to Digital Games & Learning
More WordPress |
- Discussion Settings
- Blogs I Follow
Introductions | Blog Post Introductions
Discussions |
- Games we’ve been playing
- The MindShift Guide to Digital Games & Learning
- Commonsense Media Best Games for Learning database
Exploration | Play Mission US 1907: The Immigrant Experience (Be sure to make an account before playing).
Workshop | Video game play
Thursday
Noteworthy |
- Thursday 8 September is Celebrate the Spirit, class begins at 11 and ends at 11:50.
- Reading for next week | Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44. (Please consult the Readings menu for a current list. pw = edtech386).
Reading | The MindShift Guide to Digital Games & Learning
Introductions | Blog Post Introductions
Sign up | Learning Circles for Video Games Exploration
Discussions |
- Games we’ve been playing
- The MindShift Guide to Digital Games & Learning
- Commonsense Media Best Games for Learning database
- A few thoughts about Drill & Practice
Introduction | Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
Workshop |
- Blogs I Follow [legacy widget] | Instructions
- Video game play
Top
Week Three September 13 & 15 |Agenda
Tuesday
Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Noteworthy |
Assignment Due 16 September | BlogPost Video Gaming Post One
Some Introductions
- What must be in place for you to feel comfortable taking intellectual and creative risks in a course such as this one?
- Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
- A few questions and a few answers
Discussions |
- Games we’ve been playing
- Commonsense Media Best Games for Learning database –> what have you found?
- Video games and technology integration, ideas from iCivics
- Video Gaming Exploration | What are we supposed to write about?
- A few thoughts about Drill & Practice
Workshop | Selecting a video game
- Video Gaming Exploration
- Check out Common Sense Education [Graphite] which allows you to filter information about games by traditional subject areas and by grade level. Commonsense Media Best Games for Learning database
Small Group Learning Experience |
- Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts (review these)
- Discussion (Think – Pair – Share) | Video Games & Learning Principles
Thursday
Reading: Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44.
Assignment Due 16 September | BlogPost Video Gaming Post One
Noteworthy |
- Reading for next week | Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- Play for next week | The McDonald’s Video game
Viewing | James Paul Gee on Learning with Video Games
Small Group Learning Experience |
- Gee, J.P. (2007) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
- Discussion (Think – Pair – Share) | Video Games & Learning Principles
Assignment Due Friday 16 September | BlogPost Video Gaming Post One
Top
Week Four September 20 & 22 |
Tuesday
Noteworthy |
Reading | Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
Play for this week | The McDonald’s Video game
Viewing | James Paul Gee on Learning with Video Games
Discussion |
- Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- The McDonald’s Video game
Open Workshop | Video Game Exploration
Thursday
Reading | Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
Noteworthy |
Reading for next week | Vu, V., Warschauer, M., & Yim, S. (2019). Digital Storytelling: A District Initiative for Academic Literacy Improvement. Journal of Adolescent & Adult Literacy, 63(3), 257–267.
Workshop | Posting Images
- Mac
- command+ shift+3 = screen capture,
- command+ shift+4 = captures selected quadrilateral.
- Windows | Print Screen + Snipping tool
Workshop |
Introduction | Digital Storytelling Exploration
- Introductory thoughts
- Digital Storytelling Exploration
- The Space | Showcasing & Digital Storytelling
Viewing | Story Center — What’s Your Story?
Open Workshop | Video Game Exploration
Top
Week Five September 27 & 29 | Agenda
Tuesday
Reading | Vu, V., Warschauer, M., & Yim, S. (2019). Digital Storytelling: A District Initiative for Academic Literacy Improvement. Journal of Adolescent & Adult Literacy, 63(3), 257–267.
Assignment Due Friday 30 September | Video Game Exploration (Short essays and replies ~ 150 words/post or ~1500 words for the entire exploration).
Noteworthy |
- Reading for Thursday: Lambert, J. (2018) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-70.
Discussion | Digital Storytelling Exploration
Storytelling |
Viewing |
Discussion | Digital Storytelling: A District Initiative
Thursday
Reading | Lambert, J. (2018) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-70.
Assignment Due Friday 30 September | Video Game Exploration (Short essays and replies ~ 150 words/post or ~1500 words for the entire exploration).
Noteworthy | Reading selections for next week: Digital Storytelling, Selected Readings in the Content Areas
Pixton — Digital Comics Tool |
- Introduction to Pixton — Digital Comics Tool
- ED386 |ED586 Pixton Join Code
- How to create your Avatar
Viewing |
- Content of Character by Bess Turner | Story Center
- Musical Fractions Digital Story | Sofia Ayres-Aronson
Mini-Lecture | Seven Steps of Digital Storytelling
Small group activity | Digital Storytelling, Seven Steps
*Please consult the Readings menu for a current list. pw = edtech386
Friday 30 September
Assignment Due: Video Game Exploration
Top
Week Six October 4 & 6 | Agenda
Tuesday
Reading: Digital Storytelling, Selected Readings in the Content Areas
Noteworthy | Visual Storytelling with New Media ISTE
Resources |
- Pixton Create simple or complex comics using characters, scenes, objects. All objects are highly editable, and characters can be moved into almost any pose.
- Pixton EDU: Intro for Educators
- Elements of a Comic Strip (video)
Small group activity |
Viewing | An Agricultural Place – a digital story by David Vigil
Thursday
Viewing |
- Content of Character by Bess Turner | Story Center
- Digital Story by Kala Marshall & Michelle Ritchey
Small group activity (continued) –> BlogPost | Digital Storytelling Across the Curriculum
Assignment Due in class: BlogPost | Digital Storytelling Across the Curriculum
Discussion | Photography Composition Basics
Top
Week Seven October 11 & 13 |Agenda
Tuesday
Reading |
- Lambert, J. (2018) Chapter 8: Approaches to the Scripting Prompts & Processes, Digital Storytelling: Capturing Lives, Creating Community. (5th Edition). Routledge : New York, NY. pp. 94-102.
- Lambert, J. (2018) Chapter 10: Storyboarding, Digital Storytelling: Capturing Lives, Creating Community. (5th Edition). Routledge : New York, NY. pp. 115-120.
Noteworthy | ED386/ED586 F22 Grade Sheets
Discussion | Photography Composition Basics
Viewing | Hannah Ingram’s Digital Story | Peruvian Experience
Review | Digital Storytelling Objectives
Discussions | Digital Storytelling | Scripting & Storyboarding
Workshop | WeVideo I
Workshop II | Digital Storytelling with your cell phone
Thursday
Noteworthy | Field Observations
Discussions (cont.) | Digital Storytelling | Scripting & Storyboarding
- Share story spine ideas (from last class)
- Explore Storyboarding
Workshop | WeVideo I
Workshop | WeVideo II (topics)
- Basic editing in Timeline Mode
- Multiple tracks -> video
- Video Levels (Dissolve)
- Animation
- Titles
- Audio
- Audio Levels
- Multiple tracks -> audio
Top
Week Eight October 18 & 20 | Agenda
Tuesday
Readings: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.
Workshop I | A few Ideas about Image/text relations
Discussion | Ohler, J. (2013) Chapter 4: Assessing Digital Stories.
- Why assess?
- Digital Stories
- In the era of accountability & ubiquitous technology
- What to assess — digital story assessment traits
- How to assess — do I need to make a rubric? Can I establish criteria and qualitatively assess effectiveness?
Workshop | WeVideo
- Basic editing in Timeline Mode
- Multiple tracks -> video
- Video Levels (Dissolve)
- Animation
- Titles
- Audio
- Audio Levels
- Multiple tracks -> audio
Thursday
Noteworthy |
Assignment Due (in class) –> Script & Storyboard
Workshop | WeVideo
- Multiple tracks -> video
- Video Levels (Dissolve)
- Audio
- Audio Levels
- Multiple tracks -> audio
Top
Week Nine October 25 & 27 | Agenda
Tuesday
Noteworthy |
Assignment Due in class | Digital Story Assessment Instrument
Assignment due November 3 | Digital Story
Workshop/Discussions |
- Digital Storytelling Production Crews
- Digital Story Assessment Instrument
- Script & Storyboard
Workshop | WeVideo (Continued)
Audio Levels
Multiple tracks -> audio
Recording voice over narration & access to sound recordings
- Introduction | Distributed Cognition
Thursday
Reading | Salomon, G. & Perkins, D. (2005) Do Technologies Make Us Smarter? Intellectual Amplification With, Of and Through Technology.” pp. 71-86.
Noteworthy |
Discussion & Workshop |
- Learning with Things
- James Gee on Distributed Cognition Affordances | “An affordance is a feature of the world (real or virtual) that will allow for a certain action to be taken, but only if it is matched by an ability in an actor who has the wherewithal to carry out such an action.” James Gee, 2007, 25
- Distributed Intelligence & Off-loading | “Writing, digital computers, and networks each allow us to externalize some functions of the mind.” James Gee, 2007, 26
- Offloading | “By distributing knowledge and skills […] between the virtual characters (smart tools) and the real-world player– the player is guided and supported by the knowledge built into the virtual characters.” James Gee, 2007, 27.
- Manipulation and Distributed Knowledge | “… humans feel expanded and empowered when they can manipulate powerful tools in intricate ways that extend their area of effectiveness” James Gee, 2007, 33
- Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools
Discussion & Workshop | Digital Storytelling (open)
Top
Week Ten November 1 & 3 | Agenda
Tuesday
Noteworthy | Assignments coming due next week
- Next Tuesday | Teachers and Students Using Classroom Technologies
- Next Thursday | Access to Technology
Reading | Martin, L. (2012). Connection, Translation, Off-Loading, and Monitoring: A Framework for Characterizing the Pedagogical Functions of Educational Technologies. Technology, Knowledge & Learning, 17(3), 87-107.
Discussion |
- Technology Observation Instrument
- Mini Lecture | Distributed Cognition, EFFECTS OF, EFFECTS WITH & Common Educational Technologies Used in Schools
- Mini Lecture | Martin, L. (2012). The Pedagogical Functions of Educational Technologies
Digital Storytelling |
Thursday
Noteworthy | Assignments coming due next week
- Next Tuesday | Teachers and Students Using Classroom Technologies
- Next Thursday | Access to Technology
Discussion | Martin, L. (2012) | The Pedagogical Functions of Educational Technologies
Assignment Due (in class) | Digital Story
Digital Storytelling |
- Finishing and uploading your digital story
- Embedding your digital story with YouTube
- Festival Queue sign up here
- Digital Storytelling Festival
Viewing and Discussion | Videos Technology Integration
Top
Week Eleven November 8 & 10 | Agenda
Tuesday
Reading | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes. Computers & Education, 50(1), 125-147. [Focus on pages 125-132]
Noteworthy |
Assignment Due | Your assessment of your digital story using your DS assessment instrument (submit through email)
Assignment Due | Teachers and Students Using Classroom Technologies
Digital Storytelling |
- Finishing and uploading your digital story
- Embedding your digital story with YouTube
- Festival Queue sign up here
- Digital Storytelling Festival
Discussions | Distributed Cognition Exploration
- Functions –> (Review) Martin, L. (2012) | Pedagogical Functions of Educational Technologies
- Strategies –> Morgan, M., Brickell, G., Harper, B. (2008). |
Thursday
Noteworthy |
Assignment Due | Field Observation II Access to Technology
Reading | Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes. Computers & Education, 50(1), 125-147. [Focus on pages 125-132].
Digital Storytelling |
- Finishing and uploading your digital story
- Embedding your digital story with YouTube
- Festival Queue sign up here
- Digital Storytelling Festival
Discussions | Distributed Cognition Exploration
- Functions –> (Review) Martin, L. (2012) | Pedagogical Functions of Educational Technologies
- Strategies –> Morgan, M., Brickell, G., Harper, B. (2008). |
Introduction | The TPACK Exploration
Viewing | TPACK in Two Minutes
Top
Week Twelve November 15 & 17 | Agenda
Tuesday
Noteworthy |
Distributed Cognition due –> Tuesday 22 November
Final Exam due –> Tuesday 13 December 1:00pm-2:50pm
Reading | Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
Digital Storytelling |
- Finishing and uploading your digital story
- Embedding your digital story with YouTube
- Festival Queue sign up here
- Digital Storytelling Festival
Thoughts & questions | Distributed Cognition Exploration
Discussions | Distributed Cognition Exploration
- Functions –> (Review) Martin, L. (2012) | Pedagogical Functions of Educational Technologies
- Strategies –> Morgan, M., Brickell, G., Harper, B. (2008). |
Introduction | The TPACK Exploration
Viewing | TPACK in Two Minutes
TPACK & Learning Activity Types |
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- Science Learning Activity Types
- What are Learning Activity Types?
Activity | Think:Pair:Share–> Learning Activity Types, Finding Apps & Thinking more about Affordances with the help of Common Sense Education
Thursday
Reading | Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
Noteworthy |
Noteworthy |
Distributed Cognition due –> Tuesday 22 November
Final Exam due –> Tuesday 13 December 1:00pm-2:50pm
Discussion | The TPACK Exploration
Viewing | TPACK in Two Minutes
A. The Sections of the The TPACK Exploration
B. TPACK & Learning Activity Types |
- Instruction 4.3 (Where LATs fit in the lesson design)
- What are Learning Activity Types?
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- Science Learning Activity Types
Activity | Think:Pair:Share–> Learning Activity Types, Finding Apps & Thinking more about Affordances with the help of Common Sense Education
Tuesday November 22
Assignment Due | Distributed Cognition
Top
Week Thirteen November 29 and December 1 |
Tuesday
Noteworthy |
- Final Exam –> Tuesday 13 December 1:00pm-2:50pm
- Distributed Cognition Comics
Reading | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge?
Discussion | The Sections of the TPACK Exploration
Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge
- C –> What is Curriculum?
- P –> What is Pedagogy? Pedagogical Knowledge
- PCK –> What is Pedagogical Content Knowledge
- TPACK –> What is Technological, Pedagogical Content Knowledge?
Activity | TPACK –> Technological Pedagogical Content Knowledge
Thursday
Discussion | The TPACK Exploration
- From analyzing DC in a lesson to intentional lesson design with DC
- Effects with technology
- Translating
- LATs as TPACK
Activity | TPACK –> Technological Pedagogical Content Knowledge
- Objectives
- A series of learning activities in a lesson –> LATs
Top
Week Fourteen December 6 & 8 | Agenda
Tuesday
Noteworthy | Final Exam –> Tuesday 13 December 1:00pm-2:50pm
Discussion | The TPACK Exploration
Activity | TPACK –> Technological Pedagogical Content Knowledge
Thursday
Discussion | The TPACK Exploration
Activity | TPACK –> Technological Pedagogical Content Knowledge
Week Fifteen December 13 | Final Exam 1:00pm-2:50pm
Zoom Link for the Final: https://johncarrolluniversity.zoom.us/j/95677293666
Educational Technology, Retrospective
Assignment Due in class | TPACK Design
Please turn in your TPACK DESIGN PROJECT THROUGH EMAIL AS A SHARED GOOGLE DOC.