- Online Gaming
- Digital Storytelling & Multimodal Literacy
- Pedagogical & Web 2.0 Tools
- Curricular Resources
- Technology Integration & TPACK
This just in….
HistorySimulation.com | is dedicated to student engagement and interactive lesson plans. In these lesson activities, students are assigned roles as world leaders and given objectives that mirror the national interests of those countries. With a new Online History Simulator Platform, these simulations are easier than ever to administer for teachers and an even better experience for students.
Twiddla | an Online Whiteboard for the Modern Classroom. Mark up websites, graphics, and photos, or start drawing on a blank canvas. Browse the web with your students or make that remote tutoring session more productive than ever. No plug-ins, downloads, or firewall voodoo – it’s all here, ready to go when you are. Browser-agnostic, user-friendly.
GeoGebra Math Apps | free online math tools for graphing, geometry, 3D, and more!
Edpuzzle | Make any video your lesson. Pick a video, add your magical touch and track your students’ understanding.
Commonsense Education : is a clearinghouse for useful information about classroom technology integration from software reviews to classroom management and more.
Pixton Create simple or complex comics using characters, scenes, objects. All objects are highly editable, and characters can be moved into almost any pose.
MakeBeliefsComix.com comics app is easy enough for children to use, but there are enough options for adults to get a message across, too.
ToonDoo comics app hits the fine balance between creative versatility and user friendliness, ensuring that the final results look sharp. While there’s still an extensive library of characters and objects to use in your comic strip, there are also tools to create your own touches.
Twiddla provides a collaborative online whiteboard – inviting others to collaborate by just hitting the green GO button to start a session and then use the Invite option. This app provides a great set of tools. You can easily add an image, web page, or document as a background to markup. There is a color palette tool, pen width tool, a shapes tool, and text can be inserted. There’s even a chat option built in.
Vyew is a collaborative interactive whiteboard. Not only can you create a collaborative whiteboard online, you can upload images and document and write over them, have a discussion around them, and more. The free version only allows for a small set of users (10 real time participants), but that can work well if you set up a few separate groups.
Kahoot is a free game-based learning platform for teachers and students. There is now an mobile App version.
Annenberg Classroom | Resources for civics education
Interactive Fiction | As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.
Mission US | Developed for use in middle and high school classrooms, Mission US engages students in the study of transformational moments in American history. Each mission consists of an interactive game and a set of curriculum materials that are aligned to national standards and feature document-based activities. The game immerses players in rich, historical settings and then empowers them to make choices that illuminate how ordinary people experienced the past.
Minecraft Multiplayer games can be a great way to provide an interactive, collaborative experience in the classroom. With a little know-how, Minecraft players can interact. Read this article to learn more about teaching using Minecraft: Gamifying the Classroom with Minecraft – the Possibilities are Powerful and Endless!
Using the Carbon Cycle Interactive Game in the Classroom | NOAA In this activity, students learn how carbon cycles through the Earth system by playing an online game.
At Desmos, our mission is to help every student learn math and love learning math. With that in mind, we’ve assembled a collection of unique and engaging digital activities, which are free for you and your students.
Economics-games Here we have a purpose-built multiplayer game for the classroom. Economics-games.com is a free educational games site for teaching microeconomics, industrial organization and game theory. “Choose the game you want to run, enter the number of players and that’s it: You just have to communicate their logins to your students and have them connect to the site with their phones, tablets or laptops. You can then observe and debrief the game through your interface.”
Educational Games – Nobelprize.org: You don’t have to be a genius to understand the work of the Nobel Laureates. These games and simulations, based on Nobel Prize-awarded achievements, will teach and inspire you while you’re having FUN!
Online Interactive Simulations : The following sites link to online simulations, interactive web sites, virtual museums and lessons for face-to-face simulations. There are some very cool things out there! This is a partial list; there are new constantly being added! Find your own by doing google searches with keywords such as “interactive”, “flash” and “simulation” along with content words like “Civil War” or “George Washington.”
Good Experience Games: These are online games that offer a “good experience” – according to Mark Hurst, which includes good game design with an overall attention to quality. Unless otherwise noted, they’re all free, online, and available right now.
Video Games in Education : Can video games really be educational? More and more people are saying yes! Teachers, students and researchers are finding ways in which video games increase engagement and learning. For newbies, the material on this page can help guide your learning about games. And for experienced gamer…
Artificial Wisdom: Claims to provide video / computer game ratings designed to help educators and parents make reasoned decisions
The My Sust House games : A series of exciting interactive games exploring what sustainability means and how it relates to our homes and communities. It provides a resource for meaningful and effective learning and teaching opportunities across many areas of the Curriculum for Excellence.
The material can be used in many ways, either for individual use or as part of a group activity. As well as providing interesting information, it stimulates discussion, presents problem solving activities and a provides a context for team work and decision making.
Urbanology: An Online Game to Teach Users About Sustainability: Last month, the BMW Guggenheim Lab launched Urbanology online, a quick and fun game that forces users to make choices about urban issues, producing some quick findings based on the choices.
Gamer Charts: Site links to many online games organized by categories such as iPad or Simulation or Science Fiction, etc.
Web Earth Online: Nature’s game of survival in a Web based world of great beauty and danger.
CAST : Nonprofit research and development organization that works to expand learning opportunities for all individuals, especially those with disabilities, through Universal Design for Learning.
National Writing Project: Digital Is How: A project to explore the integration of digital writing across the curriculum
The New Media Consortium (NMC) : An international not-for-profit consortium of learning-focused organizations dedicated to the exploration and use of new media and new technologies.
WeVideo Online Editing Tutorials
- What is WeVideo?
- WeVideo Academy — video tutorials
- Publish your digital story
- How do I finish or download my video?
- Elect YouTube as a video destination
- Log in to YouTube >> click on your icon in the upper right corner >>select My Channel >> to upload your digital story to YouTube: select the upwards pointing and underlined arrow (fourth icon from the right on the tool bar). Follow directions from there.
- WeVideo: video production and editing
Do Ink provides Creativity Apps -Green Screen and Animation and Drawing for students to show what they know in education.
Mini-Lecture: Seven Steps of Digital Storytelling
Outline Story Idea by by Alan Levine or, Hey Cinderella, How Do I Come Up With a Story Idea?
Online multimodal literacy tutorials: ix visualizing composition
Easelley | Create and share visual ideas, 1000s of Reporting, Timeline, Resume and
Process templates to choose from!
BOORDS | Making storyboards can be fiddly. Boords lets you create storyboards quickly and easily, then effortlessly share them with clients and teammates.
The University of Houston Digital Storytelling Website| Focussed on the integration of digital storytelling at their university with examples, resources, integration strategies and more.
Digital Storytelling @ UMBC | The University of Maryland website dedicated to the integration of digital storytelling at their university with examples, resources, integration strategies and more.
PBS & The National Park Service |Place-Based Digital Storytelling Modules | Eleven video tutorials and quick-start guides offering hands-on training in place-based digital storytelling. Using themes woven into the film and highlighted in the lesson plans, these modules train teachers how to integrate new media, digital storytelling, and online mapping projects in their curriculum to engage students in authentic learning.
EdTechTeacher’s | Overview of Digital Storytelling Apps for Mobile Devices
City Voices City Visions | The objective of CVCV is fostering student achievement by empowering them with digital video tools for visual/analytic thinking and understanding.
Digital Writing 101 | Responding to the changing nature of literacy by Amy Goodloe, an instructor at CU Boulder, specializing in teaching new media writing, with a particular interest in storytelling through new media.
StoryCenter | (cen·ter for dig·i·tal sto·ry·tell·ing; CDS) An international nonprofit training, project development, and research organization that assists youth and adults around the world in using digital media tools to craft and record meaningful stories from their lives and share these stories in ways that enable learning, build community, and inspire justice.
50 WAYS to tell a Story / CogDogRoo50 Web 2.0 Ways To Tell a Story | This wiki was hatched in 2007 by Alan Levine. At this website you will find more than fifty (50) web 2.0 tools you can use to create a web-based story. The idea is not to review or try every single one (that would be madness, I know), but pick a few that sound interesting and see what you produce.
Multimedia Storytelling : The Transition to Multimedia Storytelling By Paul Grabowicz | This web page, from the University of California, Berkeley Knight School of Journalism, offers a concise introduction to the emergence and significance of digital storytelling, a must read.
Tutorial on Multimedia Storytelling | By dividing a story into topical segments, different aspects of stories can be told in different media formats – text, video, audio, photo slideshows, graphics – that are most appropriate to the specific topic, making storytelling more engaging. (From the Berkeley Knight School of Journalism’s unique and comprehensive approach to multimedia storytelling).
Picking the right media for a story By Paul Grabowicz | This is the website that I have been searching for! From the University of California, Berkeley Knight School of Journalism, this concise web site shares valuable information about the strengths and weaknesses of text, graphics, audio, video and still images! A very powerful site, indeed.
Video to Amplify Not Echo text stories | Caleb Silver, executive producer for video at CNNMoney.com explains that news videos created for an online publication should “amplify not echo” text stories .
Multimedia Storytelling By Jane Stevens | A multimedia story is some combination of text, still photographs, video clips, audio, graphics and interactivity presented on a Web site in a nonlinear format in which the information in each medium is complementary, not redundant.
The Multimedia Storyboard By Jane Stevens | A storyboard is a sketch of how to organize a story and a list of its contents. It may help you: Define the parameters of a story within available resources and time. Organize and focus a story. Figure out what medium to use for each part of the story
DS 106 | Digital Storytelling | An open, online course that happens at various times throughout the year at the University of Mary Washington… but you can join in whenever you like and leave whenever you need.
Seesaw This is a type of application that allows students to show what they know and submit pictures, videos, drawings, links, etc. to the application. It essentially can create a portfolio of student work, progress, and achievements. The teacher will use this application to see what it is that the students are working on and with. The students will submit videos and pictures of what they are working on as checkpoints during the technology exploration. The teacher can see what the students submit and can utilize the information they receive accordingly and discuss with students about their work, progress, and learning. This application promotes individual learning and exploration.
Kidspiration This software supports the learning activity type of brainstorming because it can help students to organize their thoughts before they begin to write their narratives. Kidspiration will be utilized towards the end of this lesson where the teacher will pull it up on the SmartBoard in front of the class so that a brainstorming graphic organizer can be modeled by the teacher for the class. The students will be called up to the board to assist in creating this graphic organizer that will focus on beginning brainstorming to create a basic storyline for their class character that they created at the beginning of the lesson.
Toontastic This application helps children to explore all sorts of characters and adventures so that they can get their mind flowing for creating and writing a story of their own. It will be used during the exploration time during the lesson where the students work on the iPads and will be one of the four applications they are permitted to use. The learning activity types supported by this are brainstorming and visualizing. Kids are animators when using this application. They can design characters and tell stories. They can move their characters around the iPad setting and narrate it as a story as they do this. The movements of the characters and the narration and voices are recorded by the application, so using video as a learning activity type is also occurring while using this application.
Story Wheel This application is a game that encourages creative thinking among students. It will be used during the exploration time during the lesson where the students work on the iPads and will be one of the four applications they are permitted to use. The students spin a wheel and land on a picture for which they will develop a story. They will then record their voice as they create and narrate a story for that picture and this will continue throughout however many players they have playing. The game can be played with one to four people. This application correlates to the learning activity type of visualizing as well as brainstorming. If a group is playing the game, it might involve group discussion as a learning activity type as well.
Picturebook provides a library of pictures that students can choose from for which they will create a story. Multiple pictures can and will likely be choses, and the students will then narrate a story that goes along with them and that makes some sort of sense. It will be used during the exploration time during the lesson where the students work on the iPads and will be one of the four applications they are permitted to use. Again, this application relates to the learning activity type of brainstorming and visualizing. Students are able to think creatively about the pictures that they are choosing in order to come up with a creative story. It might involve group discussion as well if students are working together on this.
Coggle it Online tool for creating and sharing mindmaps. It works online in your browser: there’s nothing to download or install. Whether you’re taking notes, brainstorming, planning, or doing something awesomely creative, it is super simple to visualise your ideas with Coggle. Share with as many friends or colleagues as you like. Changes you make will show up instantly in their browser, wherever they are in the world.
Create a Quiz Using Google Forms | You can create a quiz with correct and incorrect answers for questions with multiple choices, checkboxes, or drop-down options.
WeVideo powerful and easy-to-use cloud-based collaborative video editor.
How to use Audacity Audacity is a robust, powerful open-source audio recorder and editor that can do much more than you would imagine from a free application. Its interface is a little cryptic in places, so you may find yourself a little overwhelmed when you first use it.
The Center for Cartoon Studies (CCS) Dedicated to providing the highest quality of education to students interested in creating visual stories.
Easelly: Easel.ly is a website that features thousands of free infographic templates and design objects which users can customize to create and share their visual ideas online.
Zaption: a web app to quickly add images, text, quizzes, and discussions to existing videos from YouTube, Vimeo and private video libraries.
Ribbet.com is an user-friendly and powerful online photo editor useful for making collages, touch-ups, and lots of photographic effects. (I used Ribbet to create the line drawing of the spoof ad).
Web 2.0 Directory | Web 2.0 Applications | Listio for Web 2.0 : Listio was initially developed to start tracking web 2.0 applications and what is new and exciting in the web 2.0 space.
Cool Tools for Schools A directory of Web 2.0 applications for educators.
Easelly: Easel.ly is a website that features thousands of free infographic templates and design objects which users can customize to create and share their visual ideas online.
Testmoz: A test generator that sports 4 question types, automatic grading, a really simple interface and detailed reports.
Quizlet iIs a web2.0 application for creating digital flashcards. It affords the user opportunities for study in more didactic as well as in gaming environments.
Schoology : Schoology is a software program which allows a configurable social network. Teachers and students can create and share files through a social networking interface. Parents can also be given access to files and pages on this web site. The teacher can also create assignments, tests and quizzes. Teachers can keep track of grades and attendance. Statistical information can also be generated based on courses and grades.
Weebly for Education is Perfect for You and Your Students : Weebly is perfect for creating classroom websites, student e-portfolios, and websites for assigned projects.
Lino – collaborative bulletin board for posting notes, images, and video
Phet Interactive Simulations PhET provides fun, free, interactive, research-based science and mathematics simulations. We extensively test and evaluate each simulation to ensure educational effectiveness. These tests include student interviews and observation of simulation use in classrooms.
Gizmos are interactive math and science simulations for grades 3-12. Over 400 Gizmos aligned to the latest standards help educators bring powerful new learning experiences to the classroom.
Ideas for instructional strategies to use in class : Instructional methods are used by teachers to create learning environments and to specify the nature of the activity in which the teacher and learner will be involved during the lesson.
30 Boxes : This is a calendar software program that has received some good reviews.
Wiggio is a completely free, online toolkit that makes it easy to work in groups.
RubiStar RubiStar is a tool to help the teacher who wants to use rubrics but does not have the time to develop them from scratch.
Instructional Strategies Online : Instructional strategies determine the approach a teacher may take to achieve learning objectives.
Zoomerang : On line survey software.
Crocodoc: Mark up, fill out, and collaborate on PDFs, Word documents, PowerPoint slides, and web pages… for free!
Google Docs: Create and edit web-based documents, spreadsheets, and presentations. Store documents online and access them from any computer.
Benettonplay! creative entertainment from FABRICA B PLAY is a online community which explores play as a form of creative expression and communication.
Poll Everywhere Collect data with cell phones while interacting with your class. It’s the easiest way to gather live responses.
WordPress: A wonderful blog and website design environment that is compatible with tablets and smart phones.
PBwiki Collaborative web writing space for students, teachers and more.
Wikispaces Create simple web pages that groups, friends and families can edit together.
Mind42 Collaborative mind mapping in your browser. FOR TWO indicates the collaborative character of mind42.
Webspiration Whether working individually or collaboratively, Webspiration is a online visual thinking tool with integrated diagram and outline views to help students think visually, structure their work effectively and express their ideas.
Voice Thread. It’s a Web 2.0 application designed to encourage commentary and discussion about a video or a photo. It integrates voice, doodle, text, video and more to promote dialogue on the web and in your class.
CogDogRoo 50 Web 2.0 Ways To Tell a Story It was not long ago that producing multimedia digital content required expensive equipment and technical expertise; now we can do some very compelling content creation with nothing more than a web browser.
Social Studies Central is designed to help you improve your instruction and engage kids in learning. You’ll find links to presentations, lesson plans, web sites, assessment advice, technology integration tools, and information about presentations.
What Education Technology Could Look Like Over the Next Five Years: In a fast-moving field like education technology, it’s worth taking a moment to take stock of new developments, persistent trends and the challenges to effective tech implementation in real classrooms. The NMC Horizon 2015 K-12 report offers a snapshot of where ed tech stands now and where it is likely to go in the next five years, according to 56 education and technology experts from 22 countries.
ReadWriteThink provides educators and parents with access to the high quality practices in reading and language arts instruction by offering the very best in free materials.
Teaching For Tomorow : Garth Holman and Mike Pennington, two local social studies teachers have created an elaborate online interactive Web-Quest based course for 7th grade world history. Impressively, their students have produced an online digital textbook for the course, for other students, for everyone. It is all quite amazing and worth exploring.
The Molecular Workbench (MW) software: Is a modeling tool for designing and conducting computational experiments across science. The MW delivers an interactive learning environment that supports science inquiry. It’s free and open-source.
Ebooks for Young Readers
Starfall : Free public service to teach children to read with phonics.
Read Write Think Online resources from the National Reading Association.
SweatSearch: Using the Web and Technology in Social Studies Class
Awesome Science Teacher Resources : This site is designed to provide high school and middle school science teachers access to the materials and resources.
Science Teacher Resources: Worksheets, lesson plans, and activities for teaching K-12 science classes.
FOSSWeb: You’ll find new FOSSweb digital resources for science (K-8), customizable class pages, and resources for each investigation located in one easy to access location.
The Internet Archive offers permanent access to historical collections that exist in digital format. The archive includes texts, audio, moving images, and software as well as archived web pages. Founded in 1996, the archive is working to provide specialized services relating to training, education, or adaptive reading or information access needs of blind or other persons with disabilities.
InfOhio Ohio’s state-funded resources are available to all Ohio’s K-12 students and teachers. (Access through OhioLink for John Carroll students).
National Library of Virtual Manipulatives Interactive mathematics learning environments for k-12
Science Animations, Movies & Interactive Tutorial Links : Website portal to interactive science experiments, demonstrations and simulations.
Teacher’s Domain Multimedia Resources for The Classroom and Professional Development.
The Global School House: Since 1984, GSH has been a leader in collaborative learning. They continue to provide online opportunities for teachers to collaborate, communicate, and celebrate shared learning experiences.
PBS Teachers’ Source: Free lesson plans, professional development and more for preK-12 educators.
Protocols are pedagogical tools that support the design of learning environments and experiences. They are tools to think with about the realization of specific learning outcomes, the sequencing of learning experiences and knowledge about our students:
- Protocols A-Z | National School Reform Faculty
- Protocol Alphabetical List « School Reform Initiative
- Small Group Discussion Protocols (20 Examples)
- Protocols For Culturally Responsive Learning and Increased Student Engagement
The Learning Activity Types WikiThis is a virtual place for folks interested in learning to “operationalize TPACK” (Technology, Pedagogy, and Content Knowledge) via curriculum-based learning activity types (‘ATs’) to get up-to-date information, and (more importantly) participate in the vetting and refining of the activity types in each of the curriculum areas in which activity type development is happening.
The instruments linked below have been developed to help researchers and teacher educators to assess evidence of teachers’ knowledge for technology integration, or TPACK (technology, pedagogy, and content knowledge). All of the instruments available here have been tested for multiple types of reliability and validity, and have proven to be robust tools.
These are resources that have collected through the years to support educational design activities in technologically enhanced learning environments (TELE’s) including webquests.
Technological Pedagogical Content Knowledge (TPACK) attempts to capture some of the essential qualities of knowledge required by teachers for technology integration in their teaching, while addressing the complex, multifaceted and situated nature of teacher knowledge. At the heart of the TPACK framework, is the complex interplay of three primary forms of knowledge: Content (CK), Pedagogy (PK), and Technology (TK). As must be clear, the TPACK framework builds on Shulman’s idea of Pedagogical Content Knowledge.
Instructional Design: From this link, link to web pages rich in detailed explications of instructional design models and processes.
The National Commission on Teaching and America’s Future: For more than a decade, NCTAF has been a leading voice on what matters most for student learning: quality teaching in schools organized for success. To close the student achievement gap, we must close the teaching quality gap in high-priority schools and disciplines. NCTAF calls on policymakers and education leaders to provide every child in America with 21st century teaching.
Welcome to Digital Mise en Scène: Digital Mise en Scene is an online resource for Moving-Image Makers, dedicated to exploring the conventions of Visual Language in Storytelling, through using Second Life.
Seeing No Progress, Some Schools Drop Laptops: A May 2007 New York Times report from Liverpool, N.Y., where the school district discontinued its program of distributing laptops to students.
Internet Safety Information
Common Sense Internet Safety Survival Guide: At Common Sense Media, we believe in media sanity, not censorship. And since we can’t always cover our kids’ eyes, we have to teach them how to see.
Classroom 2.0: A social network for those interested in web 2.0 and collaborative or tranformative technologies in education.
Ohio Education Technology Network: The goal of the OETN is to connect educators across Ohio by providing a forum to share ideas, strategies, and questions about technology integration.
Ning: Create your own social network for anything
Media Awareness Network: Excellent media literacy study from Canada.
LibraryThing: Enter what you’re reading or your whole library—it’s an easy, library-quality catalog. LibraryThing also connects you with people who read the same things.
* Meet the world’s largest book club. Find people with eerily similar tastes.
* Catalog with Amazon, the Library of Congress or 690 other world libraries. Import from anywhere.
* Get recommendations. Tag your books and explore others’ tags.
* Enter 200 books for free, as many as you like for $10 (year) or $25 (life).
Managament Information Systems
Infinite Campus: Is a state of the technology online management information system featuring student data collection to improve the delivery of instruction, assessment and accountability. CHUH will implement Infinite Campus with a target implementation date of Fall 2009.