Go to Week:
One Aug 28/Aug 30 | Two Sep 4/6 | Three Sep 11/13 | Four Sep 18/20 | Five Sep 25/27 |
Six Oct 2/4 | Seven Oct 9/11 | Eight Oct 16/18 | Nine Oct 23/25 | Ten Oct 30/Nov 1 |
Eleven Nov 6/8 | Twelve Nov 13/15 | Thirteen Nov 20/22 | Fourteen Nov 27/29 | Fifteen Dec 4/6 |
Look for the top button and click. It will return you to the top of the calendar. Go ahead, try it now!
Week One August 28 and August 30: Introductions
Monday | Introductions
Introductions:
- You & me and our favorite digital tools –> Share a story about yourself that includes an app on your phone (no photos).
- Course Introduction
Workshop
- WordPress I
- New to WordPress? Here’s support for the new WordPress Block Editor
- Get Your Blog Going: The Movie
Wednesday | Introductions
Noteworthy:
- Assignment Due Friday 1 September | Blog Post Introductions
Workshops
Overview:
- Reading for 6 September | The MindShift Guide to Digital Games & Learning
- Video game play
- Video Gaming Assignment
Assignment Due Friday 1 September Blog Post Introductions
Top
Week Two September 4 & 6 | Agenda
Monday 4 September is Labor Day — No class. Enjoy the day off!
Wednesday
Reading | The MindShift Guide to Digital Games & Learning
Noteworthy | Reading for next week | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44. (Please consult the Readings menu for a current list. pw = edtech386).
Some Introductions
- What must be in place for you to feel comfortable taking intellectual and creative risks in a course such as this one?
- Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
- A few questions and a few answers
Discussions |
- Games we’ve been playing
- Commonsense Media Best Games for Learning database
- The MindShift Guide to Digital Games & Learning
Small Group Learning Experience | Our ED3410/ED5410 MindShift Guide to Video Gaming & Education
Introduction | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
Workshop |
- Discussion Settings
- Video game play
Exploration | Play Mission US 1907: The Immigrant Experience (Be sure to make an account before playing).
Top
Week Three September 11 & 13 | Agenda
Monday
Reading | The MindShift Guide to Digital Games & Learning
Noteworthy | Reading for next week | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44. (Please consult the Readings menu for a current list. pw = edtech386).
Some Introductions
- Please share with the class an essay that is essential to your interests/concerns as a preservice teacher.
- A few questions and a few answers
Discussions |
- Games we’ve been playing
- Commonsense Media Best Games for Learning database
- The MindShift Guide to Digital Games & Learning
Small Group Learning Experience | Our ED3410/ED5410 MindShift Guide to Video Gaming & Education
Workshop | Selecting a video game
- Video Gaming Exploration
- Check out Common Sense Education [Graphite] which allows you to filter information about games by traditional subject areas and by grade level. Commonsense Media Best Games for Learning database
Wednesday
Assignment Due TBA | BlogPost Video Gaming Post One
Noteworthy |
- Reading for next week | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44.
- Upcoming Reading | Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- Play for next week | (Review)
Small Group Learning Experience | Our ED3410/ED5410 MindShift Guide to Video Gaming & Education
Workshop | Selecting a video game
- Video Gaming Exploration
- Field Day Learning Games | A Broad Range of Thoughtful Video Games & Simulations Our games bring contemporary research to the public.
- Mission US | Developed for use in middle and high school classrooms, Mission US engages students in the study of transformational moments in American history.
- Check out Common Sense Education [Graphite] which allows you to filter information about games by traditional subject areas and by grade level. Commonsense Media Best Games for Learning database
Discussions |
- Games we’ve been playing
- Commonsense Media Best Games for Learning database –> what have you found?
- Video games and technology integration, ideas from iCivics
- Video Gaming Exploration | What are we supposed to write about?
- A few thoughts about Drill & Practice
Viewing | James Paul Gee on Learning with Video Games
Small Group Learning Experience |
- Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
- Discussion (Think – Pair – Share) | Video Games & Learning Principles
Assignment Due TBA | BlogPost Video Gaming Post One
Top
Week Four September 18 & 20 |
Monday
Reading | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44.
Noteworthy |
- Reading for next Week| Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- Video Gaming Exploration | What are we supposed to write about?
- Video Gaming Exploration | Learning Circles
- Assignment Due Friday 22 September | BlogPost Video Gaming Post One
Discussions |
- Commonsense Media Best Games for Learning database –> what have you found?
- Video games and technology integration, ideas from iCivics
- A few thoughts about Drill & Practice
Viewing | James Paul Gee on Learning with Video Games
Small Group Learning Experience |
- Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
- Discussion (Think – Pair – Share) | Video Games & Learning Principles
Open Workshop | Video Game Exploration
Wednesday
Reading | Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44.
Noteworthy |
- Assignment Due Friday 22 September | BlogPost Video Gaming Post One
- WordPress Discussion settings
- Monday September 25 | Class Cancelled (It’s Yom Kippur)
- Reading for next week | Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- Play for next week |The McDonald’s Video game
- Upcoming Reading | Howard, Mary. 2023. Artificial Intelligence to Streamline Your Teacher Life. Chapter 5: Prompting Strategies. Local. Global. Digital: Digcit Institute. pp. 17-19, 31-36, 45-54.
Workshop | Posting Images
- Mac
- command+ shift+3 = screen capture,
- command+ shift+4 = captures selected quadrilateral.
- Windows | Print Screen + Snipping tool
Small Group Learning Experience |
- Gee, J.P. (2013) Good video games, the human mind, and good learning. pp. 22-44 –> a few concepts
- Discussion (Think – Pair – Share) | Video Games & Learning Principles
Workshop | Video game play
Top
Week Five September 25 & 27 | Agenda. AI and Education
Monday September 25 | Class Cancelled (It’s Yom Kippur)
Wednesday
Noteworthy |
Reading for next Week | Howard, Mary. 2023. Artificial Intelligence to Streamline Your Teacher Life. Chapter 5: Prompting Strategies. Local. Global. Digital: Digcit Institute. pp. 17-19, 31-36, 45-54.
For class next week, please make an account with OpenAI. You are also welcome to explore Google’s Bard.
Discussion |
- Squire, K. (2006). From content to context: Video games as designed experience. Educational researcher, 35(8), 19–29.
- The McDonald’s Video game
Workshop | Open lab
Assignment Due Friday 29 September | Video Game Exploration (Short essays and replies ~ 150 words/post or ~1500 words for the entire exploration).
Week Six October 2 & 4 | Agenda. AI and Education
Monday
Reading | Howard, Mary. 2023. Artificial Intelligence to Streamline Your Teacher Life. Chapter 5: Prompting Strategies. Local. Global. Digital: Digcit Institute. pp. 17-19, 31-36, 45-54.
Noteworthy |
Reading for Wednesday | Graham, S. S. (2023). Post-Process but Not Post-Writing: Large Language Models and a Future for Composition Pedagogy. Composition Studies, 51(1), 162–168.
Workshop | ChatGBT and Bard
Discussion |
Wednesday
Noteworthy |
Reading | Graham, S. S. (2023). Post-Process but Not Post-Writing: Large Language Models and a Future for Composition Pedagogy. Composition Studies, 51(1), 162–168.
Discussion |
- Offloading and Affordances –> Morgan, M., Brickell, G., Harper, B. (2008). Applying distributed cognition theory to the redesign of the ‘Copy and Paste’ function in order to promote appropriate learning outcomes. Computers & Education, 50(1), 125-147.
- The AI and Education page
- JCU Statement on Artificial Intelligence (AI) Assistance
Workshop | Working individually, with a partner or in a small group, draft a proposal for a project due on 12 October that demonstrates your current understanding of AI (specifically LLMs) and education.
(Approval of your AI and Education proposal from Dr. Shutkin required before you begin).
Week Seven October 9 & 11 | Agenda
Monday
Reading |
Noteworthy |
Assignment Due Monday16 October | AI and Education
Discussion |
Viewing |
Discussion |
Wednesday
Noteworthy |
Reading for Next Monday | Vu, V., Warschauer, M., & Yim, S. (2019). Digital Storytelling: A District Initiative for Academic Literacy Improvement. Journal of Adolescent & Adult Literacy, 63(3), 257-267
Assignment Due Monday16 October | AI and Education
Introduction | Digital Storytelling Exploration
Viewing | Story Center — What’s Your Story?
Week Eight October 16 & 18 | Agenda
Monday
Reading | Vu, V., Warschauer, M., & Yim, S. (2019). Digital Storytelling: A District Initiative for Academic Literacy Improvement. Journal of Adolescent & Adult Literacy, 63(3), 257-267
Noteworthy |
- Wednesday | Independent Learning Module
- Reading selections for Wednesday | Digital Storytelling, Selected Readings in the Content Areas
- AI and Education presentations and discussions II will occur during class on Monday 23 October
Assignment Due Monday16 October | AI and Education
Presentations and Discussions | AI & Education Workshop
Discussion | Digital Storytelling Exploration
- Storytelling |
- Viewing |
- Why Mitchelville Matters – by Charles Bogguess — This story was created in a workshop with the National Park Service’s National Underground Railroad Network to Freedom, in September 2018.
- Discussion | Digital Storytelling: A District Initiative
Wednesday | Independent Learning Module
Please select a reading from the following linked list of readings that relates digital storytelling to your discipline and/or content area. Prepare the reading for class on Monday 23 October.
Reading | Reading selections: Digital Storytelling, Selected Readings in the Content Areas
Please engage with the Pixton Digital Comic Strip Tool Workshop. There you will find the class join code. Use your John Carroll login. And from there, I invite you to explore Pixton and comic strips in general. Use the the tutorial to help you make your avatar. Your Avatar is due in class on Monday 23 October.
Workshop | Making Comics with Pixton Digital Comic StripTool
Next week Monday in class we will have a Paired learning experience –> BlogPost | Digital Storytelling Across the Curriculum
Week Nine October 23 & 25 | Agenda
Monday
Reading: Digital Storytelling, Selected Readings Across the Curriculum in the Content Areas
Noteworthy | Your Pixton Avatar is Due in Class today
Presentations and Discussions | AI & Education Workshop II
Discussion | Field Observations I and II
- Teachers and Students Using Classroom Technologies due: 30 October
- Access to Technology due: 13 November
Review | Making Comics with Pixton Digital Comic StripTool
Storytelling |
Viewing |
- Why Mitchelville Matters – by Charles Bogguess — This story was created in a workshop with the National Park Service’s National Underground Railroad Network to Freedom, in September 2018.
- Content of Character by Bess Turner | Story Center
Small group activity –> BlogPost | Digital Storytelling Across the Curriculum
Wednesday
Noteworthy |
- Reading for next Monday | Lambert, J. (2018) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-70.
- Assignment | Digital Storytelling Objectives
Storytelling |
Viewing | Content of Character by Bess Turner | Story Center
Small group activity (continued) –> BlogPost | Digital Storytelling Across the Curriculum
Assignment Due in class: BlogPost | Digital Storytelling Across the Curriculum
Discussion / Overview | Seven Steps of Digital Storytelling
Top
Week Ten October 30 & November 1 | Agenda
Monday
Reading | Lambert, J. (2018) Chapter 5: Seven Steps of Digital Storytelling, Digital Storytelling: Capturing Lives, Creating Community. (4th Edition). Routledge : New York, NY. pp. 53-70.
Noteworthy |
- Updating grade book to account for AI unit, and the two posts: Pixton and Observation 1
- Reading for Wednesday |
- Lambert, J. (2018) Chapter 8: Approaches to the Scripting Process
- Lambert, J. (2018) Chapter 10: Storyboarding
Small group activity (completed) –> BlogPost | Digital Storytelling Across the Curriculum
Assignment Due in class: BlogPost | Teachers and Students Using Classroom Technologies due: 30 October
Storytelling |
Viewing | Content of Character by Bess Turner | Story Center
Mini-Lecture | Seven Steps of Digital Storytelling
Small group activity | Seven Steps of Digital Storytelling
Workshop | WeVideo I
Wednesday
Reading |
- Lambert, J. (2018) Chapter 8: Approaches to the Scripting Prompts & Processes, Digital Storytelling: Capturing Lives, Creating Community. (5th Edition). Routledge : New York, NY. pp. 94-102.
- Lambert, J. (2018) Chapter 10: Storyboarding, Digital Storytelling: Capturing Lives, Creating Community. (5th Edition). Routledge : New York, NY. pp. 115-120.
- Content of Character by Bess Turner | Story Center
- An Agricultural Place – a digital story by David Vigil
- Digital Story by Kala Marshall & Michelle Ritchey
- Kate Boyer, A Social Learning Style
Mini-Lecture | Seven Steps of Digital Storytelling
Small group activity | Seven Steps of Digital Storytelling
Discussions | Digital Storytelling | Scripting & Storyboarding
- Share story spine ideas
- Explore Storyboarding
Workshop II | WeVideo I
- What is WeVideo?
- Follow this link to sign up and log in to our WeVideo classroom account. (Please use your JCU login)
- Educator’s Guide to WeVideo
Top
Week Eleven November 6 & 8 | Agenda
Monday
Readings: Ohler, J. (2013) Chapter 4: Assessing Digital Stories. Digital Storytelling in the Classroom. Thousand Oaks, CA : Corwin. pp. 83-91.
Workshop I | A few Ideas about Image/text relations
Discussions |
- Share story spine ideas
- Explore Storyboarding
2. Ohler, J. (2013) Chapter 4: Assessing Digital Stories.
- Why assess?
- Digital Stories
- In the era of accountability & ubiquitous technology
- What to assess — digital story assessment traits
- How to assess — do I need to make a rubric? Can I establish criteria and qualitatively assess effectiveness?
Workshop | WeVideo
- Basic editing in Timeline Mode
- Multiple tracks -> video
- Video Levels (Dissolve)
- Animation
- Titles
- Audio
- Audio Levels
- Multiple tracks -> audio
Discussion |
- Photography Composition |
- Digital Storytelling with your cell phone
Wednesday
Noteworthy |
Discussion | Ohler, J. (2013) Chapter 4: Assessing Digital Stories.
- Why assess?
- Digital Stories
- In the era of accountability & ubiquitous technology
- What to assess — digital story assessment traits
- How to assess — do I need to make a rubric? Can I establish criteria and qualitatively assess effectiveness?
Discussion |
- Photography Composition |
- Digital Storytelling with your cell phone | The WeVideo App
Workshop | WeVideo
- Basic editing in Timeline Mode
- Multiple tracks -> video
- Video Levels (Dissolve)
- Animation
- Titles
- Audio
- Audio Levels
- Multiple tracks -> audio
Top
Week Twelve November 13 & 15 | Agenda
Monday
Noteworthy | Script & storyboard discussion sign up here
Assignment Due (in class) –> Script & Storyboard
Discussions |
- Digital Storytelling Production Crews
- Digital Story Assessment Instrument
- Script & Storyboard
Workshop | WeVideo (Continued)
- Basic editing in Timeline Mode
- Animation
- Multiple tracks -> video
- Video Levels (Dissolve)
- Audio Levels
- Titles
- Multiple tracks -> audio
- Recording voice over narration & access to sound recordings
Wednesday
Assignment Due (in class) –> Digital Storytelling Assessment Instrument
Noteworthy | Script & storyboard discussion sign up here
Workshop/Discussions |
- Digital Storytelling Production Crews
- Digital Story Assessment Instrument
- Script & Storyboard
Workshop | Digital Storytelling
- WeVideo (Continued)
- Audio Levels
- Multiple tracks -> audio
- Recording voice over narration & access to sound recordings
- Finishing and uploading your digital story
- Embedding your digital story with YouTube
Top
Week Thirteen November 21 and November 23 |
Monday
Noteworthy | Festival Queue sign up here
Assignment Due (in class) –> Field Observation II Access to Technology
Assignment Due (in class) | Digital Story
Noteworthy | Final Exam –> Monday 11 December 6:00pm-7:50pm
Digital Storytelling |
- Finishing and uploading your digital story
- Festival Queue sign up here
- Digital Storytelling Festival
Introduction | The TPACK Exploration
Viewing | TPACK in Two Minutes
Wednesday
Wednesday 23 November is Thanksgiving break — No class. Enjoy the holiday!
Assignment Due | Your assessment of your digital story using your DS assessment instrument (submit through email)
Top
Week Fourteen November 27 & 29 | Agenda
Monday
Noteworthy |
Noteworthy | Final Exam –> Monday 11 December 6:00pm-7:50pm
Reading | Harris, J., Hofer, M. Schmidt, D., Blanchard, M, Young, C., Grandgenett, N. and Van Olphen, M. (2010) “Grounded” Technology Integration: Instructional Planning Using Curriculum-Based Activity Type Taxonomies. Journal of Technology and Teacher Education. 18(4), 573-605.
Introduction | The TPACK Exploration
Viewing | TPACK in Two Minutes
TPACK & Learning Activity Types |
- The Learning Activity Types Website
- Interactive [K-6 Literacy] Activity Types taxonomy
- Science Learning Activity Types
- What are Learning Activity Types?
Activity | Think:Pair:Share–> Learning Activity Types, Finding Apps & Thinking more about Affordances with the help of Common Sense Education
Wednesday
Noteworthy | Final Exam –> Monday 11 December 6:00pm-7:50pm
1. Discussion –> Field Observation II Access to Technology
2. Activity (continued) | Think:Pair:Share –> Learning Activity Types, Finding Apps & Thinking more about Affordances with the help of Common Sense Education
3. The Sections of the The TPACK Exploration
Week Fifteen December 4 and December 6 | Agenda
Monday
Reading | Koehler, M. J., & Mishra, P. (2009). What is technological pedagogical content knowledge?
Noteworthy | Final Exam –>> Monday 11 December 6:00pm-7:50pm
Discussion | The Sections of the TPACK Exploration
Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge
- C –> What is Curriculum?
- P –> What is Pedagogy? Pedagogical Knowledge
- PCK –> What is Pedagogical Content Knowledge
- TPACK –> What is Technological, Pedagogical Content Knowledge?
Activity | TPACK –> Technological Pedagogical Content Knowledge
Wednesday
Reading | Mejia, M., & Sargent, J. M. (2023). Leveraging Technology to Develop Students’ Critical Thinking Skills. Journal of Educational Technology Systems, 51(4), 393–418.
Noteworthy | Final Exam –> Monday 11 December 6:00pm-7:50pm
Discussion | The Sections of the TPACK Exploration
Pedagogical Content Knowledge & Technological Pedagogical Content Knowledge
- C –> What is Curriculum?
- P –> What is Pedagogy? Pedagogical Knowledge
- PCK –> What is Pedagogical Content Knowledge
- TPACK –> What is Technological, Pedagogical Content Knowledge?
Activity | TPACK –> Technological Pedagogical Content Knowledge
Top
Final Exam December | Monday 11 December 6:00pm-7:50pm
Educational Technology, Retrospective
Assignment Due in class | TPACK Design
Please turn in your TPACK DESIGN PROJECT THROUGH EMAIL AS A SHARED GOOGLE DOC.